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flycatcher

  • Most Recent Creation

    Alpha Shrieker Solitary, Large, Hoarder
    jump and pound, (b[2d8+2] damage 2 piercing) 16 HP 1 armor
    Forceful, Ignores Armor

    A massive two headed shrieker. Throws boulders and charges. Will protect young at all cost. Takes all opportunities to assert dominance. Second head grows once it asserts its reign. Its not uncommon for other limbs to grow. Instinct: Protect its pack

    • Clobber
    • throw stone
    • Deafening roar (player goes deff)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Most Recent Up-vote

    Orc Shaman Solitary, Intelligent, Organized
    Elemental blast (d10 damage ignores armor) 12 HP 0 Armor
    Close, Reach, Near, Far
    Special Qualities: Elemental power

    The orcs are as old a race as any. They cast bones in the dirt and called to the gods in the trees and stone as the elves built their first cities. They have waged wars, conquered kingdoms, and fallen into corruption in the aeons it took for men to crawl from their caves and dwarves to first see the light of the sun. Fitting, then, that the old ways still hold. They summon the powers of the world to work, to fight and to protect their people, as they have since the first nights. Instinct: To strengthen orc-kind

    • Give protection of earth
    • Give power of fire
    • Give swiftness of water
    • Give clarity of air
    This monster is from the core Dungeon World book
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