Onyx Battlemage Horde, Magical, Organized, Intelligent
Magic Missile (b[2d6] damage), Cage 10 HP 4 armor
Close, Far

The most common guards of the Onyx Protectorate are the Battlemages. All Battlemages are required to prepare the spells magic missile and cage, beyond those two they are allowed to choose on their own. The nicer ones pick detect magic or sleep, but they aren't all nice. They are sworn to follow the law... but in the Onyx Protectorate "the law" is what the mages say it is, and it is often unforgiving to those without magic. Instinct: To obey the higher-ups

  • Arrest a criminal
  • Cast offensive magic
  • Organize the City Guard
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Awesomesauce1313