Hermit Solitary, Stealthy, Magical, Devious, Intelligent, Hoarder
Walking Stick (w[2d8] damage) 12 HP 0 armor
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An ancient hermit with rumored magical skills. The hermit asks much and offers little, but is still exactly the person you need. Instinct: Act towards obscure ends

  • Offer a quest or task of unclear difficulty and danger
  • Offer a trinket of dubious safety and use
  • Place a blessing and a curse
  • Offer something needed, at an unusual price

Created by: Alex Davis