Salamander Group, Cautious
Claws and Fangs (d6 damage) 8 HP 2 armor
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Those big lizards live in the desert and usually roam the sandy dunes in packs of 3-4 creatures. Salamanders are about the size of a tiger or a similiar big cat and have thick, brown scales on their back but soft, yellow ones on their belly. They dont usually start a fight, but can get aggressive when someone is getting too close. In situations of immediate threat, they can exhale hot ember to defend themselves. Despite this they are often hunted for their scales which are an exellent material for armours. Instinct: Staying alive and protect the pack.

  • When it gets cornered or otherwise threatend the salamander can exhale a gust of hot ember. Everyone in front of the salamander must defy danger by rolling out of the way (roll +DEX) or take d8 damage that ignores armour. On a 10+ you get away without any harm, but on 7-9 choose one:
  • - You manage to roll out of the way of the ember, but the heat sets something on you aflame.
  • - You manage to roll out of the way of the ember, but you trip and are now lying flat on your belly.
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Omega-Leviathan