| Living Swamp | Group, Magical, Stealthy, Organized, Planar, Terrifying, Amorphous | |
| Claws [2d6+2] damage) | 6 HP | |
| Close, Forceful, Reach, Near | ||
| Special Qualities: Changes shape at will., 20' tall beasts form out of mud and branches; skeletal wooden hands emerge from the black water attempting to grab passersby. | ||
The swamp is alive. Using all of its environment, the evil magic that lives here can take any shape or form it chooses. Vines and dirt rise from the murky waters to form all manner of creatures. The swamp's only desire is to keep you there. Once trapped within, a creature's lifeforce will slowly drain until it is just food for the black swamp. For every consecutive 12 hours within the swamp, creatures permanently lose 1 Constitution point. Instinct: To devour all life.
Created by: CuznJay
