| Guiding Hand Medic | Group, Magical, Devious, Intelligent, Cautious | |
| Weak Stun (0 damage) | 4 HP | 5 armor |
| Close, Reach, Near, Far | ||
Guiding Hand Medics lie to the edges of a battle protecting their soldiers with protection and healing spells. The medics are ex-clerics and are usually older, wiser, and adept at protecting themselves. Instinct: To protect The Guiding Hand at all costs.
Created by: CuznJay
