Malicious Fairy Solitary, Tiny, Stealthy, Magical, Intelligent
Ray (w[2d8-2] damage) 12 HP 0 armor
Hand, Near
Special Qualities: Flying, bright lights

When a fairy goes bad, you don't want to be around. They turn into nasty little things, enchanting and charming all manner of objects and creatures. And not in the good way - in the "my pot is repeatedly bashing your 'ead in way". Not that you'll see them enchanting things - they're sneaky blighters. And they don't stop - they never stop. Whatever made 'em go bad snapped something inside them, and they ain't going back. Instinct: To drive people from the forest

  • Enchants objects to attack
  • Charm and illusion
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Effervex