Ghoul Ancient Solitary, Stealthy, Magical, Intelligent, Hoarder
Void burn (b[2d12] damage) 16 HP 4 armor
Close, Ignores Armor, Near, Messy

Ghouls eat and eat and eat, given the opportunity. With each meal they can gain memories, but what happens if these memories pile atop one another? Memories are knowledge, of sorts, with more and more knowledge and memories and personality, sooner or later they pile upon one another enough that it refines the mind of the ghoul. They become smarter, and able to do more than hunger and eat and hunger and eat. They become aware of their ability, and so they now eat to grow stronger and more knowledgeable, eating magicians to learn spells or warriors to learn skill in battle. If they exist for long enough they can become frighteningly powerful. Once powerful enough it is said they make a pilgrimage meet their erstwhile patron... but not all of them. Instinct: To Grow More Powerful

  • Gain memories of their meal
  • Utilise uncanny knowledge
  • Wield stolen magic
  • Gnaw off a body part
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Infinite Oregano