Infected Guard (Long Spear) Group, Intelligent , Medium
Long Spear (d8 damage) 6 HP 2 armor
Close, Reach
Special Qualities: Swamp Walk

One of the guards hired to protect the convoy, these mercenaries were among the first to be infected and quickly turned on the clergy they were hired to protect. More durable and well equipped then their companions, they still retain some of their former instincts and will charge into combat when approached. Instinct: Imapil at reach, Spread Infection

  • Charge, the guard rushes at an enemy and attempts to knock prone. On a miss the guard is prone.
  • Noctious Aura, anyone near this creature must make a CON save or become weak and take STR damage. CON Save ends condition.
  • Bully, will attack any prone target. Gets advantage on damage against prone target.
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: SnackPack