| The Ghost of Elohiir | Solitary, Magical, Divine, Intelligent, Terrifying, Amorphous | |
| Ghostly touch (w[2d12+2] damage) | 19 HP | 5 armor |
| Close, Ignores Armor | ||
| Special Qualities: Beauty of Nature Gone Rotten | ||
Once, Elohiir was the Dryad of all of the wood surrounding a little village in the hills. When bandit armies came for the village, she gave up her life to protect the mortal she loved. Her body shriveled up, petrified, as did the woods that were her home -- along with the invading thugs, who were rooted to the spot, turned to stone. Their bodies fill the woods of Graybark to this day, and her curse remains, turning all those with evil in their hearts to stone should they set foot in the wood. Today, the town of Graybark has fallen on hard times and its people have taken to banditry to supply their families with the goods they need to survive. Their leader, Bartleby, has persuaded his lover -- Sage -- to appeal to the spirit of Elohiir that still lingers on this plane. Elohiir sees her long-deceased love in Sage's eyes, and obeys his instructions, doting on his every word and need. She is used by the Bandits of Graybark, deceived into petrifying traders so their wares can be taken. Soon, this arrangement will be put to the test, and Elohiir's wrath will be known. Instinct: To serve Sage
Created by: AlfredR
