| Grimlin | Group, Small, Stealthy, Magical, Devious, Intelligent | |
| Making people trip, their armor falling off and pants falling down, spoiling food or rations, breaking adventurer gear (w[2d10] damage) | 10 HP | 0 armor |
| Close, Far | ||
Small, invisible humanoids who delight in mischief. Their attacks break armor, equipment, machines, spells. They can make spells malfunction. Alone, they are not dangerous, but when allied to other monsters they can make simple encounters dangerous. Sometimes, you can ally with them. They really like beer. Bribing them with beer is really the only way to defend against them. Instinct: To make things screw up badly
Created by: Treblig
