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  • Erinyes (Fury Devil) Solitary, Divine, Intelligent, Planar
    Flaming Longbow (b[2d10+4] damage 2 piercing) 14 HP 4 armor
    Close, Far
    Special Qualities: Flight, Immunity to fire, Armored against magic

    Instinct: To hunt oathbreakers and traitors

    • See through magical deceptions
    • Drag prey into Hell
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  • The immortal wombat Solitary, Huge
    Bite (w[2d12+3] damage) 24 HP 1 armor
    Reach

    Did you know that cute little wombats keep growing all of their lifetime like lobsters? Well, I've heard that a long time ago, a sorceress at the mountains south of here kept one as a pet and used her magic to extend its lifespan so that it'd kept her company for all her life. That was centuries ago and the mage is long dead, but there are rumours that the lil' critter outlived her—and it's not so little anymore! Instinct: To be left alone

    • Quickly dig a lair in loose earth
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  • Flock of Snakepigeons Horde, Tiny
    Biting beaks (d6 damage) 3 HP 2 armor
    Hand

    Once an unpopular species of pet, the snakepigeon became a nuisance almost immediately upon being outlawed. Fashionable among the bourgeoisie that took flaunting of the law as a sign of status, they would be released into the air when inspectors came knocking, resulting in a large feral population in the affected cities. They shed lots, bite hard, lay eggs and smell. One witness to such an infestation of the pests suggests it is enough that one might be convinced to forego city life entirely in favour of forest asceticism. Instinct: to bite anything and everything

    • Shed feathers, scales and skin
    • Bite
    • Whip with tail
    • Flutter in faces
    • Claw
    • Crap on statues
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Tritidair, Angel of Etherium Seas Solitary, Small, Magical, Divine, Intelligent, Planar
    Aurora Discus (w[2d10+2] damage 1 piercing) 14 HP 4 armor
    Close, Near

    To the common man, a shooting star is a glimmer of hope streaking across the Etherium Sea between worlds. To those who believe, those curious lights above are a map unto themselves, guiding wayward boats and caravans home. To those who have earned Tritidair's friendship, they are all the above, and an eon of flighty, free-spirited, childlike wanderlust packed into a fairy-sized frame. Instinct: Guide the Bold and Adventurous

    • Shift into an aurora of stars and light
    • Dazzle and Enchant with a radiant gaze
    • Manipulate Etherium Winds
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Eldridge Pantoul Group
    Quarterstaff (d8 damage) 6 HP 0 armor
    Close

    A corrupt member of the town council who also happens to be the town soothsayer. After making a deal with a dark lord it seeks nothing but additional power and money Instinct: Money and Power

    • Tell the Future
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Troll des Sables Solitary, Large, Hoarder
    Masse cloutée (d10+4 damage 1 piercing) 20 HP 2 armor
    Forceful, Reach

    Les trolls des sables sont d'énormes humanoïdes à la peau noirâtre et à la force surhumaine. Solitaires dans l'âme, ils ne se mêlent que rarement à leur congénère. Il ont un appétit sans fin, et dévorer des races intelligentes ne leur fait pas peur. Instinct: Destructeur

    • Brises des os
    • Cri de rage
    • Collectionne les trophées
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mangeur de rat Horde
    Arme improvisée (d6 damage) 3 HP 0 armor
    Close

    Les misérables des cités, complotant pour voler, abuser et arriver à assouvir leurs sordides désirs. Ils se promènent généralement en groupe. On les sent avant de les voir ! Instinct: Voler

    • Comploter
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  • Chasseur des sables rouges Horde, Small, Stealthy, Organized, Hoarder, Terrifying
    Dague (d4 damage) 3 HP 1 armor
    Close
    Special Qualities: Bouche Hideuse

    Les chasseurs des sables rouges ont la même base génétique que les humains, mais la vie dans le désert les as rendu plus petit, plus squelettique et d'autant plus fourbes. Ils capturent toute sortes d'espèces, intelligente ou non, pour les vendre aux cité-état au nord du Désert des sables rouges. Instinct: Capturer

    • Créer une embuscade
    • Se cacher dans le sable
    • Cri d'appel
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  • Araignée géante Solitary, Stealthy, Devious, Hoarder
    Pinces (d10+2 damage) 12 HP 1 armor
    Close

    Depuis la nuit des temps, les araignées géantes aiment se repaître des êtres assez idiots pour se faufiler dans leur repère. Elles aiment les endroits sombre duquel elles peuvent attaquer leurs proies sans être vues ou en les piégeant dans leurs toiles solides. Instinct: Augmenter son garde manger

    • Capturer une proie
    • Se cacher au plafond
    • Poison
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mage de Xearea Group, Stealthy, Magical, Intelligent
    Sorts spécifiques (b[2d8] damage 1 piercing) 6 HP 0 armor
    Close

    Les hommes-serpents du culte de Xearea sont de puissants magiciens. Ils sont très présents dans le désert de sang où les hommes serpents vivent. Instinct: Tuer les sang-chauds

    • Prier pour sa déesse
    • Créer des hallucinations
    • Drainage et Feu
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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