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  • Tower Crane Group, Large
    Pecking Beak (d8 damage) 10 HP 0 armor
    Special Qualities: Wings

    Stalking the vast floodplains of Kuorsix are the flocks of the biggest birds you'll ever see - the Tower Cranes. Called so for the way they'll strut right up to a watchtower and pluck soldiers right from it, swallowing them whole like a lesser bird might do with fish or insects. Instinct: To feed on what it can

    • Attack with vicious toe claws
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  • Stalker Group, Hoarder
    Bite (d8+2 damage 1 piercing) 6 HP 1 armor
    Close

    Instinct: Hunts in forestal areas

    • Stalk prey
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  • Hyperspatial Guardian Solitary, Huge, Magical, Devious, Intelligent, Planar, Construct, Amorphous
    (b[2d8+5] damage 3 piercing) 31 HP 7 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Hyperspatial presence, Transfers material between the gateway and research centre

    Uses the fourth dimension to hide and attack from strange angles Instinct: Guards research centre

    • Guard the Abyss
    • It can teleport you to higher depths instantly causing decompresison sickness
    • Uses the fourth dimension to hide and attack from strange angles
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  • Ghost Leviathan Solitary, Huge, Magical
    Biting (b[2d8+3] damage 1 piercing) 20 HP 1 armor
    Reach, Ignores Armor, Far
    Special Qualities: Aquatic

    Instinct: Prowl the deeps

    • Haunt the precipice and mushroom forests
    • Electric burst
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  • Alābāsṭara kō prabhu Horde, Huge, Magical, Divine, Intelligent
    Stone fists (d8+5 damage) 21 HP 4 armor
    Reach, Ignores Armor

    Instinct: To send disciples to the Ether

    • Turn men to stone
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  • Infernal Soulticks Horde, Huge, Planar, Terrifying
    Razor-edged mandibles (d6+3 damage 1 piercing) 11 HP 2 armor
    Reach, Messy
    Special Qualities: Tickclimb, Blood/Souldrinker

    What creatures the demonic nobility keep can vary substantially. A particular house are said to keep gigantic tick-like creatures, that are able to feed on blood and souls. These soulticks are said to grow in power from this and are regularly drained by their owners to siphon this away. However there are dark rumours that such vicious creatures have a grander purpose, after all ticks are parasites - what could such a creature this large parasitize? Why the gods of course! But that lofty goal has never been achieved... but what if? Instinct: To feed

    • Sniff out blood or souls unerringly
    • Burn blood or souls to channel (or donate) power
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Darkstone Panther Solitary, Planar, Construct
    Stone claws and jaws (d10 damage 1 piercing) 16 HP 3 armor
    Close, Reach, Forceful
    Special Qualities: Stone

    The building of automata is a science, even in the infernal realms. Some regions are host to what is colloquially referred to as "Darkstone", a deep purple coloured stony matter - which planar prospectors would tell you tends to house veins of literal corruption. When one wants to make a construct it is best to use the materials availed to you, and this is no exception. Still, making it shaped like a panther is a bit on the nose... surely? There can't be that many advantages if it is primarily meant to guard places, right? Instinct: To serve

    • Feign inanimation as an art piece of purple stone
    • Phase through the same purple stone that it is built from
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Merc archer Group, Intelligent
    Bow (d8 damage 1 piercing) 6 HP 1 armor
    Close, Near, Far

    Instinct: To fulfill a contract

    • Shoot arrows
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  • Merc Guard Group, Intelligent
    Sword (d8 damage) 6 HP 2 armor
    Close

    Instinct: To fulfill a contract

    • Bully for coins
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  • Media Monlin Solitary, Large, Stealthy, Intelligent, Hoarder, Amorphous
    feedback projection (d10 damage) 27 HP 2 armor
    Ignores Armor, Far

    There's a saying about old broadcast towers--be careful of any signal on a dead channel, because you don't know who's listening. Sometimes those things take the form of what's being broadcast... but other times, you get something more dangerous. Creatures of static and noise of nebulous form between lines of reality. They may not understand the world around them, but they can communicate, and they know they need a broadcast to live. Instinct: to share

    • viral pain
    • nasty earworm
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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