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  • Cold Iron Guardian Solitary, Large, Magical
    Guillotine (d10+2 damage) 24 HP 6 armor
    Forceful

    A living suit of armor from the lands of Stalgos. Built by the Stygian Order to guard their Evercrypts, it’s the only living armor in the world constructed from Cold Iron, a metal completely resistant to magic. One wonders though, if the armor is immune to magic, how do they make it move on its own? Instinct: To guard the Rats Nest

    • Power Through- The golem has no body, and magic can’t take hold over its form.
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  • Anything Ooze Group, Small, Magical, Devious, Construct, Amorphous
    Acid touch (d6 damage) 6 HP 1 armor
    Close, Ignores Armor
    Special Qualities: Splits into two new beings if slashed

    The Anything Ooze was designed to take any reasonable shape asked of it. Requests are made telepathically, via touch. Chairs, tables, simple tools are all reasonable requests. The gnome designer has not worked out all of the problems - The Anything Ooze frequently goes haywire when it doesn't comprehend a request and starts attacking randomly. It's form is acidic when not hardened into a shape and it will also attempt to suffocate attackers. Instinct: Attack, multiply

    • Engulf them or their belongings
    • Take a useful shape
    • Harden; +1 armor
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • 龙雀 Horde, Huge, Intelligent
    爪子 (d6+3 damage 2 piercing) 11 HP 0 armor
    Reach

    Instinct: 平和

    • 载具
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  • Kustor Maximus, Attas Venat Solitary, Divine, Intelligent
    Moon-corrupted spear (b[2d10+4] damage) 12 HP 3 armor
    Close, Forceful, Reach, Near

    7ft tall, armor plated, religious fanatic. Instinct: To relentlessly pursue his quarry.

    • Force them into a corner with nowhere to run.
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  • Bell Keepers Group, Organized, Hoarder, Construct, Amorphous
    Bell Mace (d8+4 damage) 9 HP 4 armor
    Close, Forceful
    Special Qualities: Net launcher, Mechanical- Needs to be blasted apart to die

    Clockwork soldiers guard the orb chamber. Instinct: Crush intruders to a fine paste

    • Guard Gold Rose Manor
    • Every strike of the bell mace is a chance for it to raze the alarm
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Crypt King Solitary, Magical, Planar
    Lightning Blasts (d12 damage) 16 HP 4 armor
    Close, Ignores Armor

    The corpse of a forgotten king, returned to life to guard his treasure. Anyone steals from his golden hoard will face his wrath until the treasure is returned. Instinct: Steal the life of the living

    • Guard the ancient treasures of it's homeland
    • Sand: It can create sand
    • It can walk through walls
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  • The Ratcatchers Group, Stealthy, Intelligent
    Stabs with poisoned estocs (d8 damage 2 piercing) 6 HP 2 armor
    Close

    Lady Castival's secret police. Once thieves of the city, she recruited them to hunt down their fellows and serve as her spies and enforcers. They're cunning, lethal, and without mercy. Instinct: Enforce the will of the Golden Lady- Keep law and order at all costs

    • Employ the tactics of thieves to catch thieves
    • Smoke bombs, oil slicks, and other such tricks
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  • The Weeper Solitary, Huge, Stealthy, Intelligent, Terrifying
    Iron Gums (d10+5 damage) 20 HP 3 armor
    Reach
    Special Qualities: It's smell is enough to stun the unprepared

    A great fish that lives in the bottom of the cistern. Many have come and gone through those dark tunnels. Yet it remains—a king of filth and darkness. Instinct: To feast on the flesh of gullible adventurers

    • Lure adventurers to the water's edge by imitating it's human voices
    • Mimicry- It can repeat any sound or words that it hears
    • Filth-The creature will use the sewage water to it's advantage
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant Gummi Octopus Solitary, Huge, Amorphous
    Tentacle Strike (d10+5 damage 2 piercing) 23 HP 1 armor
    Reach, Forceful

    A denizen of the seas in candy land, this huge octopus is known to attack and sink ships. Instinct: to eat

    • Drag ships to the bottom of the sea
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  • scarletamour Horde, Tiny, Stealthy, Cautious
    (d6+2 damage) 3 HP 1 armor
    Hand, Forceful

    Kişisel Verilerin kanuna aykırı olarak mesleklenmesi sayesinde zarara uğramanız halinde bu ziyanın giderilmesini istek etme. https://www.scarletamour.com Instinct: scarletamour

    • scarletamour
    • scarletamour
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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