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Raven Lord Solitary, Large, Intelligent, Cautious, Hoarder Tear and grapple with talons, peck with beak (d10+2 damage) 16 HP 2 armor Forceful The Raven Lord watches over the last piece of mountainous wasteland, the last remnants of former elven territories, now long lost. The Raven Lord and its obedient swarms of Ravens will fiercly ambush those who dare step into his realm. The Ravens do his bidding and even die to protect him. Once severly wounded, he will flee from combat and try to return to his ruined fortress. Instinct: to kill all usurpers
- Seek revenge for the defeat of the elves long ago.
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Ethereal Skulker Solitary, Large, Stealthy, Planar Rending claws (d10+2 damage 1 piercing) 20 HP 1 armor Forceful Instinct: to Feed
- Leap across the boundary between the ethereal and material
- Appear from nowhere
- Drag something(or someone) back to its home
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Ravenswarm Solitary, Huge, Organized, Hoarder talons and beaks (d8+3 damage 1 piercing) 20 HP 0 armor Reach A black fluttering cloud of black feathers, talons and beaks, called into action by the Raven King. Instinct: to kill and collect
- Follow the call of the Raven King
- call for reinforcements
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Harpyie, common Group, Magical, Organized, Intelligent, Hoarder to rend with claws (b[2d8] damage) 6 HP 1 armor Close Inhabitant of mountainous, desolate areas. They love to ambush lonely wanderers and careless beasts, hoard trophies and shiny things in their lofty nests. Instinct: to steal & eat
- Surpriseattack from above.
- Stunning screech
- screech for support when in danger.
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Wai'Hane the Island Spirit Solitary, Large, Magical, Divine, Intelligent Water slam (d12 damage) 22 HP 4 armor Reach, Far Special Qualities: No need to breathe, eat, sleep Wai'hane is the spirit of the isle. It has been tied here by Tangaroa in order to protect the Island from intruders. Its link to the task is kept by the Watiki Seal that resided in the isle heart underneath an underground water cave. Wai'hane is hostile to mortals after she's been betrayed by Beru-Beru, who sold the island secret to the Shakarian feds. Instinct: to protect the land from intruders
- Guard the isle
- Control elements
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Nurraf, Shakarian Venture Captain Group, Stealthy, Organized, Intelligent, Cautious, Hoarder Sword (b[2d8] damage 2 piercing) 6 HP 5 armor Close Venture Captain Nurraf only wants to get away from the isle and he's trying anything he can to speed up the work. He will not tolerate interference or worse - delay! Everyone between him and his goals must die a brutal death, in Ordrun the Black's name. Instinct: to get the work done and get away
- Scream furiosely
- Feint and attack
- Guards!!
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Shakarian guard Group, Organized, Intelligent, Cautious Spear (d8 damage) 6 HP 5 armor Close, Reach, Near Armed to the teeth, these brave men will do anything to follow orders and serve their great Nation. Instinct: Follow orders
- Keep formation
- Call for backup
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Malikus Solitary, Stealthy, Intelligent, Terrifying Teeth (d10+4 damage) 20 HP 1 armor Close, Forceful Special Qualities: Purulent plagues all over body Victim of the One-Hundred-Eyes Curse, it was once a human. Now its body is covered in plagues and it has lost all of its humanity, leaving only a savage desire for destruction of other living things, no matter what they are. If torn open for examination, one may find out that the plagues hide eyes that grow on the inside of the body, forcing the subject to constantly observe what's happening inside of him and turning it crazy. Instinct: To tear apart living things
- Tear limbs
- Feint
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Moon Rock Golem Group, Large, Divine, Planar, Construct Moon rock fists (d8+4 damage) 20 HP 3 armor Forceful, Close, Reach Special Qualities: Silent as the moon, Aura of moon dust Golemists are quite a resourceful lot, when they fall under the thrall of a moon cult they can work wonders with the strange and peculiar materials that they might acquire. For instance, moon rock is not just simply rocks from the moon, oh no, it divinely empowered, after all the moon - much like the sun - is of divine origin, and its rocks are much the same. Still, might be hard to fight back when you're simultaneously choking and blinded by a haze of moon dust and also can't hear your opponents. Instinct: To serve
- Follow orders implacably
- Manipulate gravity upon itself, others, or the environment