• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • GERYON Solitary, Huge, Magical, Divine
    Claws (b[2d12+3] damage 2 piercing) 22 HP 4 armor
    Reach

    Geryon was once the lord of Stygia, the Fifth Layer of Hell, a position he gained right after the demotion of Levistus. Known for his staunch loyalty to Asmodeus, Geryon was the only one to support the Lord of Nessus upon the Hell-wide revolution known as the Reckoning of Hell. Yet, in the aftermath, his faithfulness was apparently useless, as Geryon was demoted and banished to Avernus with his court by Asmodeus himself. He was at one time a commander of a Stygian fortress known as Coldsteel, only to later lose that position as well. His physical form has ultimately been destroyed and his life-essence was given to power up Glasya, Asmodeus's daughter who recently gained the rulership of Malbolge, the Sixth Layer of Baator. Geryon now exists as a vestige. Binders who summon Geryon can gain some of his powers, such as his extra eyes, his baleful gaze and his power of flight, in return risking being influenced by his personality and acquiring his weakness of irrational loyalty. Instinct: To Rule

    • Decive
    • Summon Horned Beasts
    Tweet
  • Dragon Dog Group, Organized
    Acid Spit (d8 damage 1 piercing) 6 HP 1 armor
    Close, Ignores Armor

    Quadrupedal Dinosaur like reptiles, with an arched back, and long legs. From the side they appear triangle shaped. Their heads extend on long necks from the upper middle of their front back. They can stand on two legs, using their claws to set devious traps and manipulate tools. When they do so, their serpentine long necks swivel to either side of their body. They can spit caustic acid Instinct: to hunt and kill

    • They can stand on two legs, using their claws to set devious traps and manipulate tools. They spit caustic acid.
    • With a chilling howl its pack mates are summoned
    Tweet
  • Snallygaster Solitary, Large, Terrifying
    Fangs (d10 damage 3 piercing) 16 HP 1 armor
    Phlegm Glob

    Like a horrifically deformed bird, with a singular huge eye in the middle of its head, small flightless wings and a long whip-like tail. Standing on two large, taloned legs they are deceptively fast. Instinct: - To rend flesh

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
      Tweet
    • Snallygaster Solitary, Large, Terrifying
      Fangs (d10 damage 3 piercing) 16 HP 1 armor
      Special Qualities:

      Like a horrifically deformed bird, with a singular huge eye in the middle of its head, small flightless wings and a long whip-like tail. Standing on two large, taloned legs they are deceptively fast. Instinct: - To rend flesh

      • Gnash
      Tweet
    • EOS Guard Group, Intelligent
      Sword (d8 damage 2 piercing) 6 HP 1 armor
      Close

      Instinct: Prevent people from passing

      • Control the checkpoint
      Tweet
    • Group, Intelligent
      (d8 damage 2 piercing) 6 HP 1 armor
      Close

      Instinct:

      Tweet
    • Guards Group, Intelligent
      Melee (b[2d8] damage 1 piercing) 6 HP 1 armor
      Close

      Instinct: Prevent people from passing

      • Control the chechpoint
      Tweet
    • Wild Boar Group, Tiny
      Tusks (d8-2 damage) 6 HP 2 armor
      Hand

      Instinct: defend its territory

      • A wild boar roaming the underwood of the Mycota crater
      Tweet
    • Dire Chameleon Solitary, Stealthy
      Tongue Lash (d8 damage) 12 HP 2 armor
      Close, Reach, Near

      Instinct: To ensnare

      • Snare prey with a tongue
      • Disappear in camouflage
      • Land on an opponent
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
      Tweet
    • Red crystal elemental Solitary, Huge, Magical, Divine, Amorphous
      Heavy arm swings (d12+2 damage) 20 HP 5 armor
      Reach, Forceful
      Special Qualities: immune to fire, weak against ice, Slow, normally attempts to smash one thing at a time

      I giant 10 foot crystal beast that hunts beings of the over world to crush Instinct: Crushes everything in sight

      • Thrives upon the power of the red ark to destroy the overworld
      • Ground pound [4D4]
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
      Tweet
    Previous
    Next