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Kaorti Guardthrall Group, Magical, Organized, Intelligent, Terrifying Poles, chains, and other binding weapons (d8 damage) 10 HP 2 armor Close, Reach Special Qualities: Horrifying true form These figures at a glance are heavily armoured - their forms concealed by this. Even without the armour they look humanoid... vaguely orcish perhaps? But no they only have a slight relation to such creatures, some of them were made from them - others from any physically optimum specimen. You see the kaorti make monsters, but sometimes they need something both physically capable and more subtle and able to operate within the confines of their cysts. Sometimes rather than turning all their captives into other kaorti they turn the more physically powerful (especially those of more monstrous stock) into guardthralls - their wills and minds bound irrevocably to the kaorti's. Such a transformation is not simple but it is subtle, until their true nature is revealed - either willingly or through sufficient damage - and fact that this is more akin to a mass of tightly knit tentacles masquerading in humanoid form becomes apparent. Most lose their will to fight when confronted with such horrors. Instinct: To Guard
- Seize and bind prisoners
- Undergo a terrifying transformation
- Ring a bell to summon more guards
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Doktor Manius Solitary, Stealthy, Magical, Devious, Organized, Intelligent, Hoarder Electrified walking stick (d6 damage) 12 HP 0 armor Close A mad transmutation wizard who is trying to create mindless super soldiers. Instinct: To create destructive horrrors
- Make cruel experiments
- Spring a terrifying trap
- Cast a powerful transmutation spell on someone
- Shortly control someone's body
- Call the guards
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Dremere-Klon Group, Construct War axe (b[2d8+4] damage 1 piercing) 14 HP 2 armor Close, Forceful, Reach Special Qualities: Supernatural self healing, Immune to pain and fear A large red humanoid created solely to kill other living beings. Instinct: To kill
- Rampage mindlessly
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Ayx Solitary, Construct Any large weapon (b[2d10+4] damage 3 piercing) 20 HP 4 armor Close, Forceful, Reach Special Qualities: Supernatural self healing, Immune to pain and fear A hulking red Dremere clone of Aiks built out of his heart with the sole purpose to kill. Instinct: To kill Aiks
- Rampage mindlessly
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Ayx Solitary, Construct Any large weapon (b[2d10+4] damage 2 piercing) 20 HP 2 armor Close, Forceful, Reach Special Qualities: Supernatural self healing, Immune to pain A hulking red Dremere clone of Aiks built out of his heart with the sole purpose to kill. Instinct: To kill Aiks
- Rampage mindlessly
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Cranial Encyster Group, Tiny, Stealthy, Devious, Planar, Terrifying Grabbing claws (d4-2 damage) 6 HP 1 armor Hand Special Qualities: Disquieting gibbering Somehow a horrifying cross between a face and a gigantic tick, its legs ending with needles. This creature is a result of contact from realms far more alien than our own, and it shows. Seemingly it derives some sustenance from creatures dying in close contact to it but none are sure exactly how or what. Horrific creatures, but hopefully rare. Instinct: To kill
- Latch onto an unfortunate creature's face with terrible tenacity
- Hide until the last moment
- Urge those it has attached to to end their life
- Move through alien geometries
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Ticket Master Solitary, Stealthy, Intelligent Thrown (d10 damage 2 piercing) 16 HP 0 armor Close Instinct:
- Returning Weapon
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Controlled Oger Group Biting Claws (d8+2 damage 1 piercing) 7 HP 1 armor Close Drool pours from the mouth of an Oger, these beasts look like common animals, taking on mangy and rabid forms. They attack from darkness and should be fought with caution. They're insanely fast, charging into daggers and swords without fear, spurred on by the spell-wise cultist who usually accompany them. Instinct: to kill owners of weeping crystals
- knock someone to the ground
- bite through armor
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Blight corpse crawler Solitary, Large, Devious, Intelligent, Amorphous The corpse can bite, and claw and kick. The legs can swipe and grab (d8+2 damage 1 piercing) 19 HP 1 armor Reach Special Qualities: Climb effortlessly Instinct: To spread Blight.
- Using long deformed legs that burst from the corpse, it can climb sheer walls, or pull someone in.
- Blight trigger on death
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Blight hound Group, Devious, Terrifying Teeth (d6 damage) 6 HP 0 armor Close Special Qualities: Atrocious and undead Instinct: To consume
- Awful Vomit.
- Blight trigger vomit