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Schattenwolf Group, Organized, Terrifying Biss (d8+4 damage) 10 HP 1 armor Close, Forceful Special Qualities: Kann seinen Körper verändern, Schleimige, sich windende Haut statt Fell Die Wölfe des großes Waldes waren mit die ersten Opfer der Schattenfäule. Die einst stolzen Herrscher des Waldes sind nun nichts weiter als die Köter des Schattenkönigs und dienen ihm mit Hingabe. Instinct: Infizieren
- Zu Boden reißen
- Heulen im Wind
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Schattenwächter Solitary, Magical, Divine, Cautious, Planar, Construct, Amorphous Gestaltwandel (d12+6 damage 1 piercing) 25 HP 8 armor Close, Forceful, Reach, Far Special Qualities: Den Schattenkönig mit allen Mitteln beschützen Die Wächter des Grabmals wurden von der Schattenfäule infiziert und wandern nun durch die Gänge und Räume des Gefängnisses und attackieren alles was sie für Feinde halten. Jeder Eindringling ist ein Feind. Instinct: Das innere Sanktum schützen
- Eindringlinge ausschalten
- Schleimform - Der Wächter kann seine Gestalt aufgeben und sich in eine Schleimform verwandeln
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Infizierter Rabe Horde, Tiny, Stealthy, Organized, Hoarder, Terrifying Schnabel, Krallen (d6-2 damage) 7 HP 0 armor Hand, Ignores Armor Special Qualities: Flügel, Der Körper der Raben wird nur noch von der Schattenfäule zusammen gehalten Diese einst stolzen Tiere wurden von der Schattenfäule in verdrehte, hässliche Kreaturen verwandelt welche nur dafür existieren zu töten und die Schattenfäule zu verbreiten. Instinct: Infektion verbreiten
- Infizierung - Der Rabe infiziert das Ziel mit Schattenfäule
- Die Raben trennen ein Ziel von der Gruppe und konzentrieren ihren Angriff auf es.
- Ca-caw! Ruft 1d4 verbündete
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ores door automaton Group, Organized, Intelligent, Amorphous one robotic arm is a hand with a large axe. the other hand is a lasso type rope that can entangle and trap people to make arrests. it also has hand cuffs for hands and feet. (b[2d8+4] damage 1 piercing) 17 HP 6 armor Close, Forceful, Near Special Qualities: it is a machine. very difficult to strike its vitals. It also can use a strong white light to blind and sear a players vision, blinding them for a while. it is a bipedal machine that acts as the primary security detail in the city of Ore's Door. it can run all day and night. no one knows what it's secret source of energy is, but people gossip about that quietly, unless they want to suffer arrest and imprisonment working in the crystal mines of Ore's Door. Instinct: to weed out troublemakers. to maintain law and order in the city
- patrols and maintains the peace in and around the city of Ore's Door
- when a player attempts to escape arrest it calls backup
- it asks for multi pass and questions where you are going
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Krampus Solitary, Large, Magical, Intelligent, Hoarder, Planar, Terrifying Hooks and Chains, Claws (d6 damage) 16 HP 2 Close Special Qualities: High Jump, Demonic The polar opposite of St. Nicholas, this ancient demon seeks souls to imprison in his collection. Instinct: To Collect
- Imprison
- He knows if you've been bad or good...
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Der Klown Solitary, Stealthy, Devious, Construct, Terrifying Stomach Acid (d4-1 damage) 7 HP 0 armor Close Special Qualities: Gaping Maw, Fragile, Slow, Demonic Nothing more than a large, antique jack-in-the-box. That is until an unsuspecting victim gets too close and a hideous beast pops out and eats them alive. Instinct: To devour
- Pop! Goes the Weasel
- Eat whole
- Digest
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Perchta Solitary, Small, Construct, Terrifying Talons (d6 damage 1 piercing) 6 HP 0 armor Close Special Qualities: Flight, Fragile, Demonic A grim amalgamation of a snowy owl and a porcelain doll, with razor sharp teeth and talons. Its terrible visage is emblazoned with demonic runes. Instinct: To tear flesh
- Rake with talons
- Deafening Screech
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Hell's Elves Group, Small, Stealthy, Devious Hooks and chains (b[2d6+2] damage) 6 HP 1 armor Close, Near When hunting horns on cold winds sound, it's better not to stick around. For elves have found unlucky prey to drag to Hell fore'er to stay. Instinct: To kidnap
- Bake 'em away, toys!
- Put on a happy face
- Bind them with chains
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Gingerbread Men Horde, Tiny, Stealthy, Organized, Construct Sharpened Candy Cane (d4-2 damage) 3 HP 0 armor Hand Special Qualities: Fast, High Jump, Fragile, Delicious "I swear I just saw that cookie move..." Instinct: To be eaten
- Fatten them up
- Act natural
- Cry for help
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Jatakan Riding Lion Solitary, Large, Construct, Terrifying Fangs (b[2d10+4] damage 3 piercing) 20 HP 0 armor Forceful Special Qualities: Jatakan Breeding, Lion's Roar Instinct: Hunt down Jataka's Enemies
- Pin its Foes