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  • Clock Work (Modron) Group, Small, Organized
    weapon (d8 damage) 6 HP 4 armor
    Close, Reach

    Instinct: To justify, and honor.

    • spear
    • tele-wave connection
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  • Star-born Hulk Solitary, Large, Planar
    fists (d10+2 damage 2 piercing) 18 HP 2 armor
    Forceful

    This Hulking creature towers over an average human. It rends with its fists as a form of defense. Instinct: to destroy

    • Fist Slam
    • Answer from the Stars
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Serpent Guard Group, Organized, Intelligent, Cautious
    Military halberd (b[2d8] damage) 6 HP 4 armor
    Close, Reach

    A simple guard of the Serpentes Empire, who protects the Serpent Empress. Equipped with a halberd and a plate chestpiece. Bucklers adorn their scaled arms, with the symbol of Serpentes. Instinct: To serve

    • Grapple with an opponent
    • Call for reinforcements
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  • Spectator Solitary, Large, Magical, Intelligent, Planar, Terrifying
    Ray (d10 damage) 16 HP 4 armor
    Ignores Armor
    Special Qualities: Bite

    Instinct: To protect

    • Use rays of confusion, paralysis, fear, and wounds
    • Sling spells against the caster
    • Return to it's home plane
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  • Atog Group, Small, Magical, Hoarder
    their teeth (d8+2 damage 3 piercing) 10 HP 0 armor
    Close, Forceful

    Atogs are small like creatures reptilian or amphibian appearance, but most uniformly possess a humanoid shape.. Instinct: are scavengers

    • wreaked havoc
    • gains strength and sustenance from certain substances
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  • Sandslither Horde, Tiny, Stealthy, Devious, Organized
    Tail Whip (d4-2 damage) 3 HP 0 armor
    Hand
    Special Qualities: Very fast, Burrowing

    A tiny snake, slithering around in the sand. Not really an issue, to be honest. May as well just stomp on it and be done with it. Of course, that's not including the divine status Serpentes has given these miniscule creatures. Sacred creatures cannot be harmed, it's right there in the doctrine. Instinct: To feed

    • Scatter away when engaged
    • Burrow beneath the ground, flicking sand at an opponent.
    • Summon the divine wrath of Serpentes upon attackers
    • Retreat to it's nest and bring out more Sandslithers
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  • Anubhiss Solitary, Large, Magical, Divine, Cautious, Hoarder, Construct
    Sandstone Slicer (d10+6 damage 2 piercing) 22 HP 5 armor
    Forceful, Reach
    Special Qualities: Divine Construct, Defender of Serpent Relics

    A jackal-headed beast, with hulking reptilian arms crafted of black stone, and a slithering snake tail of sandstone. The saber in it's hands is as long as a horse and crackles with divine energy. This is the guardian of Serpentes himself. Instinct: To slay heretics

    • Slice open pits in sand
    • Regenerate itself with sandstone
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  • Wererat Group, Stealthy, Magical, Hoarder, Construct
    Piercing Nibble (d8+2 damage 2 piercing) 6 HP 1 armor
    Close
    Special Qualities: Ex-Reptilian

    The Serpentes Empire has conducted many cruel experiments on the followers of Reptus who attempted to rebel against their doctrine. The wererats are a product of one such experiment, now disfigured humanoid rat-beings, they were an attempt at Dire Rats, and their scaled tails and feet are the only semblance of their past selves that they retain. Forced to roam the Sphinx's halls for eternity, they relish in fresh meat. Instinct: To feed

    • Scamper off into the darkness
    • Lunge at adventurers from the dark
    • Spread the wererat affliction
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  • Rin-Khal Solitary, Divine, Magical, Devious, Intelligent, Cautious, Hoarder
    CobrAu Staff (b[2d10+2] damage) 18 HP 3 armor
    Close, Ignores Armor, Far
    Special Qualities: Blessed by Serpentes

    The Divine Emissary, the Empress of Serpentes, the Ruler Unending. All these names, yet very few know her by her true name. Rin-Khal, the eternal ruler of the Reptilian Isle. Her soul inhabits an enchanted headdress representing a cobra, adorned with a shining red gem at it's base. This headdress latches onto any form she finds fitting, taking complete control over anyone who puts it on. She has lived for many generations, and plans on living for many more. Her current form is that of a cheetah woman, and she wears a luxurious red cape. Anybody she possesses can be discerned by their bright yellow reptilian eyes and two prominent snake fangs. Instinct: To remain eternally

    • Order snake guards to do her bidding
    • Animate sand and stone
    • Polymorph a heavily wounded opponent
    • Immobilize an enemy in melee combat.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Demi Lion Roloraque Solitary, Large, Intelligent
    Claws, Wings, Fangs, Tail (b[2d10+2] damage 1 piercing) 16 HP 2 armor
    Near

    A large beast in the shape of a massive lion with sharp batwings that can be used to slice its opponents. Its fearsome appearance belies a keen intellect that sees through you. Instinct: To test your resolve

    • Mighty Swipe
    • Evasive Jump
    • Keen Eye
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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