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  • Blacksnout Wolves Group, Small
    Vicious canines (b[2d8+2] damage) 6 HP 1 armor
    Close, Near

    Instinct: To guard the master

    • Obey the master
    Tweet
  • Blacksnout Goblins Horde, Small, Organized, Hoarder
    Pointy Things (d6 damage) 3 HP 1 armor
    Close, Near, Far

    Instinct: To breed incessantly and die suddenly

    • Infest a location
    • Scream for help
    Tweet
  • Crab Spider Group, Small, Stealthy, Devious
    Nasty Bite (d6 damage 1 piercing) 6 HP 0 armor
    Close, Near

    Hide in the shadows, with skin like dust. Wait...wait...wait...POUNCE! Instinct: To grab a quick snack

    • Attack from the shadows
    • Lurk in the shadows
    • Poison Bite
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  • The Hag Who Laughs Solitary, Stealthy, Magical, Devious, Intelligent, Hoarder, Terrifying, Amorphous
    Fanged Bite (d8 damage) 15 HP 1 armor
    Close
    Special Qualities: Aura of Anxiety, Wicked Grin

    Instinct: To Torture For Entertainment

    • Dread Enducing Cackle
    • Pry Insecurities
    • Cursed Mockery
    • Devour Secrets
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  • Spear of the Fallen King Horde, Divine, Terrifying
    Corrupted Weaponry (d6+2 damage) 9 HP 1 armor
    Close, Near
    Special Qualities: Immune to mental effects, Skin like mucus

    When the King calls, we rise from the slime-covered pool to answer. Instinct: To Slay the King's enemies

    • Serve the master, for eternity
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  • Servant of Trant Group, Magical, Devious, Intelligent
    Cast mind-corrupting spell (d6 damage) 6 HP 0 armor
    Close, Ignores Armor
    Special Qualities: Shield-sundering Blood

    Soon, soon, the master will rule all. Instinct: To gain power

    • Bring new servants into the fold
    • Will-crushing magic
    • Create a greater threat.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Fallen King Solitary, Divine, Intelligent, Cautious
    Unholy Avenger (b[2d10+4] damage 1 piercing) 18 HP 4 armor
    Close, Forceful

    They tossed your dead body into the deeps, where it could decompose with your foul minions. Didn't happen. You died slow, over centuries. Death made you a deal, and now your back, converting the Cold Stones Paladins into avatars of a new order of warrior. This time, you conquer. Instinct: To return to the world

    • To corrupt pious souls
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  • Orc Shaman Solitary, Magical, Devious, Intelligent
    (d8 damage) 12 HP 0 armor
    Close

    Instinct: Commune with the ancestors

    • Summon spirits
    • Summon Ancestor
    • Possession
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  • Orc Braves Group, Organized
    Spears and Clubs (b[2d8] damage) 6 HP 1 armor
    Close

    Instinct: Claim honor for the tribe

    • Challenge the strong
    • Battle Cry
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  • Orc Chieftain Solitary, Large, Intelligent, Cautious
    Club (d10+2 damage) 16 HP 1 armor
    Forceful

    Instinct: To Lead the Tribe

    • Order Orc Braves
    Tweet
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