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Giant Frog Group, Stealthy Devour (d8 damage) 6 HP 0 armor Close Very large amphibian. Lie in wait in watery areas and try to swallow anything that looks to be about their own size. Instinct: To eat
- Swallow a target whole
- Lashes out with its tongue, gaining the Reach, Harmless and Entangling tags.
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Mineral Drake Solitary, Large Mineral Hardened Bite (d10+2 damage) 20 HP 2 armor Mineral drakes, ah yes, a subspecies of the common drake mage-bred to hunger for a single mineral. These creatures are a blight upon the land particularly the Calcium drakes. Driven by starvation they almost always find graveyards and dig up the dead. Getting between a Mineral drake and its meal of choice is bad idea. Their jaws and indeed their whole bodies absorb their mineral of choice making its bite particularly deadly. Instinct: To devour a specific mineral
- Find and Devour specific minerals such as calcium , iron, or gold
- Dig deep to find its food
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Serafina Solitary, Magical, Stealthy, Devious, Organized Daggers (d8 damage 1 piercing) 12 HP 4 armor Close, Near Serafina is a changeling that managed to break away from her predetermined destiny - the call of the Hag. She has a natural charm that makes it hard for people to say no to her, and they often find themselves desperate to please her. She has used this charm to create one of the largest crime empires in the entirety of Threa. Instinct: To lead.
- Call underlings
- Shapeshift
- Create fog
- Doubt
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Temple Acolyte Group, Magical, Intelligent Fist (d6 damage) 6 HP 0 armor Close A temple acolyte. Instinct: To raise the Immortal Emperor
- Worship things
- Mend wounds
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Shadow Lasher Group, Small, Magical, Intelligent, Planar bite (b[2d8] damage 1 piercing) 6 HP 0 armor Close Special Qualities: Shadow form A hound from the realm of shadow, they dwell in ancient ruins, drawn by the power emanating from them. Instinct: to feed, breed, and survive
- Roam the halls of ancient ruins
- Blink to a shadow in sight
- Fade into the shadows
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Acolyte Guard Solitary, Magical, Intelligent, Planar Lightning (b[2d10+2] damage) 12 HP 4 armor Close, Forceful, Ignores Armor, Near Instinct: Defend the castle
- Attack without remorse
- Cast lightning (b[2d8)
- Melt into the floor, then reappear
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Scavenger Leader Horde, Large, Stealthy, Devious, Organized, Intelligent, Hoarder Shortsword, Shortbow (b[2d6] damage) 11 HP 2 armor Near, Far A mountain of a man, he stands nearly 8 feet tall, wearing patchwork Scale Mail. He is an imposing sight, to be sure. Instinct: Rule others, collect stuff.
- Command from a distance
- Plan an ambush
- Create a battleplan
- Call for aid
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Scavengers Horde, Stealthy, Organized, Intelligent, Hoarder (d6 damage) 3 HP 1 armor Hand, Near Covered in tattered leathers. Humanoid, but covered in dirt and mud. Crazed-looking. Often wielding simple daggers and shortbows. Instinct: Collect all the things
- Ambush
- Call for aid
- Appear innocent, then suddenly attack