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  • Tortured Experiment Solitary, Small, Construct, Amorphous
    Slamming (d10+2 damage 2 piercing) 15 HP 5 armor
    Close
    Special Qualities: The Experiment doesn’t need to breathe

    An automation with vaguely humanoid parts, the experiment has robotic arms to rip and tear, four metal, spidery legs and a shredder as a face. Its torso is protected by a steel, rib-like exoskeleton and flesh is stitched into its form. Instinct: Tear limbs apart

    • Rip a limb apart
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  • Elf Lord Group, Stealthy, Magical, Intelligent
    (d8+2 damage) 6 HP 0 armor
    Close

    Instinct:

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  • The Mad Wizard Reeflee Solitary, Magical, Stealthy, Devious, Intelligent, Hoarder, Terrifying
    Summon Swarm (d10 damage) 12 HP 4 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Constantly changing form

    "The Mad Wizard Reeflee haunts the Forest of Regret, warping it with his powerful magick. No one knows what he really looks like, except for the fact that he is incredible old in any form he takes. Constantly rambling to himself, it is said he often asks travelers if they have seen his "dearest." No description ever accompanies that request. His legend extends back into time, older than Good King Deltricht and his father and his father. His presence has made travel eastward from Tralia extremely undesirable. He is utterly mutable, undeniably powerful, and clearly insane." -- Tomlin Root, Mayor of Woodfell ... Instinct: to bedazzle and confuse.

    • Warps reality
    • Cause a hallucination or illusion
    • Change something's form
    • Change the environment
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Brijidine Solitary, Divine, Magical, Intelligent, Cautious, Hoarder, Planar
    Hurl Meteor (d12+4 damage 1 piercing) 14 HP 4 armor
    Close, Near
    Special Qualities: Flight, Flaming body, speak with nature

    An angelic, elemental being, embodying the destructive majesty of a volcano, tempered by a love for all that grows and thrives in its shadow. Instinct: Cleanse and support her protectorate

    • Shape stone, fire, and ash
    • Heal and restore grievous wounds
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  • Fleischschinder Gruppe, Klein, Heimlich, Untoter, Angsteinflößend
    Scharfe Krallen und spitze Zähne (W8 Schaden) 10 LP 0 Rüstung
    Kurz, Lang
    Special Qualities: Untoter Handlanger, Zusammengebastelter Körper

    Nekromanten sind immer auf der Suche nach neuen Leichen, die sie für ihre Experimente und Zauber verwenden können. Wo sich einige darauf spezialisiert haben, diese aus Friedhöfen zu stehlen, gehen viele andere einen extremeren Weg. Fleischschinder sind untote Abscheulichkeiten, etwa von der Größe eines Hundes, die aus Übrig gebliebenen Körperteilen zusammen gesetzt werden. Daher unterscheiden sie sich, doch immer haben sie zu viele Gliedmaßen, die in Klauenartigen Händen enden und unproportional lang sind, und scharfe Reißzähne. Nekromanten setzten sie darauf an, Unbeteiligte in Hinterhalte zu locken, um sie zu töten und ihre Körper zu sammeln. Instinct: Körper für den Meister sammeln

    • Packen und Reißen
    • Menschliche Handlungen nachahmen
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hulkamaniac Group, Divine, Organized, Intelligent, Hoarder, Terrifying
    Aggressive wrestling moves (b[2d8+6] damage) 12 HP 1 armor
    Close, Forceful, Reach
    Special Qualities: Gremlin-scaring Aura

    The Ascended Gremlin Catcher inflicts Hulkamaniac wherever he goes, and what becomes of those infected? Why they become him, lesser forms of him, but him nonetheless. Better start to be scared of him, brother! Instinct: To root out and destroy gremlins

    • Sense gremlins with unerring ability
    • Beckon forth other hulkamaniacs
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  • Jeremy Solitary, Small
    Slice and dice (d10+4 damage 1 piercing) 16 HP 0 armor
    Close, Forceful

    Ah, shit. Who let Jeremy in? Instinct: To further his political agenda

    • Chainsaw massacre
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  • Murray Solitary, Devious
    The ol' one-two (d6 damage) 12 HP 0 armor
    Close

    Murray's going out in style. Instinct: Give 'em what for.

    • Fancy footwork
    • Respect your elders
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  • Aziz Solitary, Small, Stealthy, Intelligent, Cautious
    Shin kick (d10+2 damage) 12 HP 4 armor
    Close

    Tiny, furious, metal man. Instinct: Disrespect the rules

    • Release the rats!
    • Look over there!
    • Bullet Bill
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Broojo Solitary, Intelligent
    Meteor whip strike (b[2d10+2] damage) 12 HP 0 armor
    Close, Forceful, Reach, Far

    Broojo smash! Instinct: To wreck shit

    • Smash them to a pulp!
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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