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  • Reiter der Toten Horde, Large, Magical, Divine, Planar
    ghostly lance (b[2d6+2] damage) 7 HP 4 armor
    Ignores Armor

    Instinct: to drive foes away

    • CHARGE!
    • create a sandstorm
    • walk through walls
    Tweet
  • Grabwächter der Toten Horde, Magical, Devious
    ghostly weapon (d4 damage) 3 HP 4 armor
    Close, Ignores Armor

    Instinct: to roam the catacombs

    • scare the shit out of someone
    • walk through walls
    • freeze someones body and mind
    Tweet
  • Motte der Bandit Group, Stealthy, Hoarder
    spiked mace (d6 damage) 10 HP 1 armor
    Close

    Instinct: to to something amoral

    • steal something
    • change his appearence to look like his bandits
    Tweet
  • Goldgardist Horde, Cautious
    golden sword and shield (d6 damage) 3 HP 5 armor
    Close

    Instinct: to defend

    • surround its foes
    Tweet
  • Avetarian, der Kommandeur Group, Stealthy, Intelligent, Cautious
    big ass shield (d8 damage 1 piercing) 10 HP 6 armor
    Close

    Instinct: to save his daughter

    • command the guard
    • hide behind his guards
    Tweet
  • Avetra, the Demon Solitary, Large, Terrifying
    raging tentacles (b[2d10+4] damage 3 piercing) 24 HP 0 armor
    Forceful
    Special Qualities: terrifying

    Instinct: to rage

    • inflict sorrow
    Tweet
  • Der Wetterherr Solitary, Huge, Magical, Stealthy, Intelligent, Terrifying
    lightning sword (d12+3 damage 1 piercing) 24 HP 4 armor
    Reach, Near, Far
    Special Qualities:

    Instinct: to suppress

    • change the weather
    • change its form
    • cast a lightning spell
    Tweet
  • Deepling Group, Small, Hoarder, Terrifying
    Teeth (d6 damage 1 piercing) 14 HP 1 armor
    Close
    Special Qualities: Breath without air, Rotting gray flesh

    Deeplings are creatures that have fallen victim to the Deep, drown in it... and turned to it. They exist to exist, devouring any creature they can find. The sleep in the deep, but when woken, move fast. Their rotting flesh reveals sharp claws and teeth. Instinct: To devour

    • Bite
    Tweet
  • Enraged Goat Group, Small
    Charging Horns (d8+4 damage 1 piercing) 10 HP 0 armor
    Close, Forceful

    These goats often stand seething by themselves for long periods of time. They loathe themselves and each other, but hate other people even more. When presented with a target, they will attack aggressively to prove how powerful they are. Instinct: To show its strength.

    • Charge with its horns.
    Tweet
  • Vampire lord Solitary, Organized, Intelligent, Hoarder
    Rapier (b[2d12+2] damage 1 piercing) 20 HP 1 armor
    Close, Forceful

    A vampire lord that has lived for so long that it has seen civilization start and end. It's mind is alien and his knowledge is infinite. Plans made by him span hundred of years and involve cities as pawns. Instinct: To rule from darkness

    • Charm and manipulate nobles
    • Call on the creatures of night
    Tweet
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