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Reiter der Toten Horde, Large, Magical, Divine, Planar ghostly lance (b[2d6+2] damage) 7 HP 4 armor Ignores Armor Instinct: to drive foes away
- CHARGE!
- create a sandstorm
- walk through walls
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Grabwächter der Toten Horde, Magical, Devious ghostly weapon (d4 damage) 3 HP 4 armor Close, Ignores Armor Instinct: to roam the catacombs
- scare the shit out of someone
- walk through walls
- freeze someones body and mind
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Motte der Bandit Group, Stealthy, Hoarder spiked mace (d6 damage) 10 HP 1 armor Close Instinct: to to something amoral
- steal something
- change his appearence to look like his bandits
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Goldgardist Horde, Cautious golden sword and shield (d6 damage) 3 HP 5 armor Close Instinct: to defend
- surround its foes
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Avetarian, der Kommandeur Group, Stealthy, Intelligent, Cautious big ass shield (d8 damage 1 piercing) 10 HP 6 armor Close Instinct: to save his daughter
- command the guard
- hide behind his guards
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Avetra, the Demon Solitary, Large, Terrifying raging tentacles (b[2d10+4] damage 3 piercing) 24 HP 0 armor Forceful Special Qualities: terrifying Instinct: to rage
- inflict sorrow
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Der Wetterherr Solitary, Huge, Magical, Stealthy, Intelligent, Terrifying lightning sword (d12+3 damage 1 piercing) 24 HP 4 armor Reach, Near, Far Special Qualities: Instinct: to suppress
- change the weather
- change its form
- cast a lightning spell
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Deepling Group, Small, Hoarder, Terrifying Teeth (d6 damage 1 piercing) 14 HP 1 armor Close Special Qualities: Breath without air, Rotting gray flesh Deeplings are creatures that have fallen victim to the Deep, drown in it... and turned to it. They exist to exist, devouring any creature they can find. The sleep in the deep, but when woken, move fast. Their rotting flesh reveals sharp claws and teeth. Instinct: To devour
- Bite
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Enraged Goat Group, Small Charging Horns (d8+4 damage 1 piercing) 10 HP 0 armor Close, Forceful These goats often stand seething by themselves for long periods of time. They loathe themselves and each other, but hate other people even more. When presented with a target, they will attack aggressively to prove how powerful they are. Instinct: To show its strength.
- Charge with its horns.
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Vampire lord Solitary, Organized, Intelligent, Hoarder Rapier (b[2d12+2] damage 1 piercing) 20 HP 1 armor Close, Forceful A vampire lord that has lived for so long that it has seen civilization start and end. It's mind is alien and his knowledge is infinite. Plans made by him span hundred of years and involve cities as pawns. Instinct: To rule from darkness
- Charm and manipulate nobles
- Call on the creatures of night