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  • Gondomon - King of Wizards Solitary, Divine, Magical, Devious, Organized, Intelligent, Hoarder
    Halberd of Office (d8 damage 2 piercing) 18 HP 4 armor
    Close, Reach, Near, Far
    Special Qualities: Control the library itself

    Gondomon, King of Wizards and Lord of the City of State of Halwer. He seeks to bring about the end of the world. Instinct: Call down the end

    • project wisdom and authority
    • Magics most puissant
    • Confuse with words
    • Call librarians
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  • Librarian Knight of Halwer Group, Magical, Organized, Intelligent, Hoarder
    Hammer of Office (d8 damage 1 piercing) 6 HP 4 armor
    Close

    A librarian knight of Halwer, given fief over a section of the stacks. Instinct: Protect the Library at All Costs

    • Attack Decisively
    • Greater Incantations
    • Call Fellow Knights
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  • Librarian Squire of Hallwer Horde, Magical, Organized, Intelligent
    Maces of Office (d6 damage 1 piercing) 3 HP 2 armor
    Close

    The Librarian Squires of Halwer are the most basic level of librarian. Instinct: Protect the Library at All Costs

    • Organize and Catalog
    • Incantations
    • Call on Superiors
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  • Abeil Queen Solitary, Huge, Magical, Organized, Intelligent
    longbow (d10+3 damage) 20 HP 3 armor
    Reach, Far
    Special Qualities: useless wings, powerful poison, hive mind

    Instinct: to expand her empire

    • grab them and sting with deadly poison
    • cast spells based in nature
    • call on drones to defend it
    • buzz its wings and try to put them to sleep
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Abeil Stormwing Group, Organized, Intelligent
    longbow (b[2d8] damage 1 piercing) 6 HP 1 armor
    Close, Reach, Far
    Special Qualities: strong wings, poison sting, hive mind

    Instinct: to defend the queen

    • hover and deliver a sonic assault
    • alert the hive to danger
    • buzz its wings and try to put them to sleep
    • grab them and sting them with enfeebling poison
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Abeil Drone Horde, Organized, Intelligent
    light flail (d6 damage 1 piercing) 3 HP 1 armor
    Close
    Special Qualities: wings, poison stinger, hive mind

    Instinct: to defend the hive

    • buzz its wings and try to put them to sleep
    • alert the hive of danger
    • grab them and sting with enfeebling poison
    • fly by and strike with a chained flail
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Kobald Chief Solitary, Large, Intelligent, Cautious, Hoarder, Construct, Terrifying
    A large machete (b[2d10+2] damage 3 piercing) 20 HP 6 armor
    Forceful, Ignores Armor, Near
    Special Qualities: Magically enhanced, It's terrifying savage teeth

    The chief of the Kobald bandits, he's as bad as they come! Instinct: To be the strongest

    • Lives to battle
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  • Kobald Bandit Group, Stealthy, Intelligent, Hoarder, Terrifying
    A club (d8+2 damage) 6 HP 1 armor
    Close
    Special Qualities: Hyena-like humanoid

    A nasty Kobald Bandit, one from a smaller group no doubt. But be wary of his vicious club! Instinct: To steal and pillage

    • Mugs a player
    • Low blow
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  • Goblin Beastrider Solitary, Stealthy, Intelligent, Hoarder
    Machete (b[2d10] damage) 12 HP 3 armor
    Close

    Instinct: To Dominate

    • Summon a Beastly Mount
    • Fight Dirty
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  • Kadima Oracle Solitary, Stealthy, Divine, Magical, Devious, Intelligent, Hoarder, Terrifying
    Bony talons (d6+2 damage) 14 HP 0 armor
    Close
    Special Qualities: Immune to heat and fire, Dessicated flesh that still lives

    The oracle of the Kadima Instinct: To interpret the fire and confuse the unbeliever

    • Tell a confusing, spooky omen
    • Hide in smoke and heat waves
    • Channel Heat
    • Confuse and addle
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