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Demogorgon Solitary, Huge, Stealthy, Planar, Terrifying Withering tentacles (d10+3 damage) 20 HP 1 armor Reach, Near Special Qualities: Gaze attack can charm or drive insane Demogorgon appears as an 18-foot-tall (5.5 m), reptilian (or amphibious) hermaphroditic demon prince with a somewhat humanoid form. Two mandrill heads sprout from his twin snake-like necks, and his arms end in long tentacles. His two heads have individual minds, called Aameul (the left head) and Hethradiah (the right head). One of Demogorgon's best-kept secrets, even from his cultists and minions, is that his two personas strive to dominate (and even kill) each other, but are unable to because they are aspects of one another. Despite this duality, many of Demogorgon's plots revolve around either permanently separating or uniting these two personas. His blue-green skin is plated with snake-like scales, his body and legs are those of a giant lizard, and his thick tail is forked. His appearance testifies to his command of cold-blooded things such as serpents, reptiles, and octopi. Instinct: Corrupts
- Spreads Insanity
- Always moves twice
- Immune to most magic
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Sentrygoyle Group, Organized, Intelligent, Construct Stone wing (d8 damage) 14 HP 3 armor Close Special Qualities: Incredible eyesight and spacial perception, Animated stone Too heavy to fly it uses it's stone wings to scuttle on all fours at surprising speed and to buffet opponents. It is smart and curious but shy. It's probably broken. Who made them and what or why they are observing is anyone's guess... Instinct: To observe
- Make a surprising burst of speed
- Signal nearby Sentrygoyles
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Arboreal Warden Solitary, Construct Wooden Weapon (d10+2 damage) 20 HP 1 armor Close, Forceful, Reach Special Qualities: Regenerates 1 per die roll, Weak to Fire, Construct An arboreal warden is a sort of artificial treant created by druids in time of need. While nowhere near as powerful or as smart, their mindless dedication to the cause makes them fearsome combatants. Instinct: To guard nature
- Entangle a person in roots
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Giant Slicer Beetle Solitary, Large Slicer Mandibles (d10+4 damage 4 piercing) 16 HP 3 armor Forceful Giant slicer beetles are aggressive hunters, who kill their prey by breaking them into smaller edible parts with their terrifying mandibles. Instinct:
- Cripple limbs with its bite
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Nixie Horde, Small, Stealthy, Magical, Intelligent Webbed claws (w[2d6] damage) 3 HP 0 armor Close Special Qualities: Aquatic Nixies are the fey incarnations of lakes. Depending on the size of a lake, they either live there solitary or in great communes. They are very protective of their chosen home and therefoer rarely leave it for long. Though not aggressive by nature, they will kill if it means protecting their home. Instinct: To protect its lake
- Communicate with animals
- Charm a person
- Grant water breathing
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Grizzly Bear Solitary, Large Clawed paw (d10+4 damage) 16 HP 0 armor Forceful A very grizzly bear indeed. While far from the most fantastic of animals, don't underestimate the damage they can cause. Instinct: To eat
- Get mad
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Drow Demon Hierarch Solitary, Divine, Intelligent Cruel Mace (d10+6 damage 2 piercing) 14 HP 0 armor Close, Forceful High ranking drow clerics of various great demons. Fanatic devotion has brought them great power, which they now use to enact the will of both their abyssal patron and their great underground nation. Instinct: To secure revenge for the drow empire
- Summon demons
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Drow Vermin Lord Solitary, Magical, Intelligent Stalagtite Staff (w[2d10] damage 1 piercing) 12 HP 1 armor Close, Reach Drow Verminlord are the greatest of their druids. Their ability to command animals, especially spiders and similar beings, is second to none and is therefore invaluable to any operation carried out in wild territory, which is to say, most of the underworld. Instinct: To secure revenge for teh drow empire
- Command vermin
- Empowers animals
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Shadow Demon Group, Magical, Stealthy, Intelligent, Planar, Amorphous Shadowy Claws (d8 damage) 13 HP 5 armor Close, Ignores Armor Special Qualities: Weak to sunlight Shadow demons are the most subtle of hell's agents, used for spying and reconnaissance. Invisible in the dark and capable of entering a mortal body to take control of it, they are rightly feared in this capacity. Instinct: To spy on Hell's enemies
- Slither with impressive speed
- Becomes invisible in darkness
- Posses a mortal body