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  • Desert Jackal Group, Small
    Diseased Bite 1d6+2 damage 6 HP 0 armor
    Close
    Special Qualities: Desert Survival, Pack Hunting, Diseased Bite (Sickens)

    A desert jackal. A desert hyena. A pack of desert wolves. Whatever you call it, these animals are pack hunters and plague the desert wanderer. They are dirty and mean and would gladly eat you and everyone you care about. Their mouth's are full of disease. Instinct: To hunt and eat

    • Rends with tooth
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Drungey the Puncher Solitary, Large, Construct, Terrifying
    Headpunch (d10+4 damage) 20 HP 1 armor
    Forceful
    Special Qualities: guardian, brute, fetid stench

    Instinct: Keep you out

    • Punch you in the head
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  • Feral Stray Group, Small, Intelligent
    Bite (d8+4 damage) 6 HP 1 armor
    Close, Forceful

    A big mangy dog that has gone feral, will attack if hungry or provoked, hangs around roads and gallows Instinct: to hunt and feed

    • Bite and Bay
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  • Naur-Leucadûr, Two-Headed Dragon Unique, Huge, Magical, Intelligent, Terrifying, Planar
    Bite (b[2d12]+5 damage, 4 piercing) 20 HP 6 armor
    Reach, Near
    Special Qualities: Infernal blood, Wings, Multi-tasking

    The greatest and most terrible things this world will ever have to offer: this singular horror is in service to Valac, Great President of Hell. Instinct: To act on His Awful Pleasure

    • Belch forth hellfire
    • Demand obedience
    • Act with studied violence
    • Perform two Moves at once
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hydrose Solitary, Huge, Terrifying
    Bill (b[2d12+7] damage) 20 HP 2 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: It is a goose hydra....

    It is now known how this entity entered the world.Dark magic, genetics, or the product of a taxidermist come to life, it is unknown. What is known, is that this creature will defend its lake with the fury of 1,000 geese. Instinct: To Kill

    • The offspring of a goose and hydra.
    • Will defend its home
    • Cannot be tammed
    • If a head is cut off, regains 3 hp and another head is formed.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Trumpet Skeleton Single, Amorphous
    Shovel (1d6+2 damage) 13 HP 3 armor
    Close

    Instinct: To Doot

    • Attacks with shovels and pickaxes
    • Commanded by Mr. Skeltal
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shadow Ranger Solitary, Magical, Organized, Intelligent, Planar
    Shadow Bow (b[2d10+2] damage 1 piercing) 12 HP 4 armor
    Close, Reach, Ignores Armor, Far

    This minion of the King of all suns stay in shadows, hidden from view, firing dark arrow. Instinct: kill living thing

    • Fire shadow arrows while hiding
    • call shadow animals
    • teleport in shadows
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  • Archer Infantry Horde, Organized, Intelligent
    Bow (1d6 damage 1 piercing), Dagger (1d6 damage) 6 HP 1 armor
    Close, Hand

    This is an archer infantryman. It can fire it's bow at the enemy. It has a dagger to defend itself and leather armor. Instinct: To rain death upon the enemy

    • Shoots bow
    • Reinforcements
    • Formations
    • Discipline
    • Effective against enemy formations
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Light Infantry Horde, Organized, Intelligent
    Sword (1d6 damage) 6 HP 2 armor
    Close

    This is light infantry. It has leather armors, a sword, and a wooden shield. It is part of an army/regiment/squad. Instinct: To destroy the enemy

    • Part of an army
    • Reinforcements
    • Formations
    • Discipline
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Heavy Infantry Horde, Organized, Intelligent
    Sword, Spear (1d8 damage) 10 HP 4 armor
    Close, Hand

    This is a plated soldier equipped with shield and sword and spear. It is a part of a larger army. It moves with its regiment,platoon,squad in formation to destroy its enemies. It is well equipped and can be found in numbers ranging from the dozen or so to the thousands. Instinct: To destroy it's enemies

    • Part of an army
    • Reinforcements
    • Formations
    • Discipline
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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