-
Yuktur the Corrupted Solitary, Huge, Magical, Divine, Terrifying Fists of Bone (d10+9 damage) 24 HP 4 armor Reach, Forceful Special Qualities: Rotten flesh that heals, then rots once more. Yuktur the Corrupted is a terrible creation pulled from it's warrior's tomb by a failed ritual performed by untrained cultists. Once a hero to the people, in his undeath, Yuktur the Corrupted is anything but. Wearing the ceremonial weapons and armour that he was laid to rest in, the creature's flesh attempts to heal but rots and falls from his bones, only to reform and heal again. The cycle is horrific. Yuktur seeks out those with hope and courage in an attempt to destroy those ideals forever. Instinct: Deliver hopelessness to the people
- Seek the most hopeful and rain destruction upon them
- Deflect attacks with casual ease
- Heal by absorbing the life force of his cultists
-
Owl Griffin Group, Large Talons and Beak (b[2d8+2] damage 2 piercing) 10 HP 1 armor Special Qualities: Soar and Dive Instinct: Protect its nest
- Swoop and Snatch
-
Koschei Chieftain Group, Stealthy, Organized, Intelligent, Hoarder Greatbow of Bone and Sinew (d8+2 damage 2 piercing) 6 HP 1 armor Close, Forceful, Far Instinct: Stay in charge, no matter what
- Lead the assault
- Ruses and Feints
- Summon reinforcements
-
Koschei Bandit Group, Stealthy, Organized, Intelligent, Cautious, Hoarder Maces and Hammers (b[2d8+2] damage) 6 HP 2 armor Close, Forceful A typical Koschei bandit, a large Vorozhnek prone to banditry Instinct: Take what it can, burn the rest
- Pillage and Slaughter
- Ambush the unwary
- Coordinated Attacks
-
Fire Serpent Horde, Tiny, Devious, Organized Serpent Fangs (d4-2 damage 1 piercing) 3 HP 0 armor Hand, Near Known by miners as their worst nightmare, fire serpents are snakes looking creatures that have develop a taste for coal, brimstone, and limestone, through evolution they created a special digestive chemical that is very flammable, they use it to protect themselves and heat up rocks for digestion. Whenever they are threaten they engulf themselves in flames to burn their attackers. They live in colonies of hundreds to millions of them. The live under the rule of their Serpent Queen who both is the mother and boss of all fire serpents. They protect their queen and colony with their lives, without their queen they loose their sense of purpose (or so experts think) Instinct: Protect its queen and colony from intruders
- Bite: Launches itself at its opponent to bite them with great force
- If caught off-guard it may set up enemies on fire
-
Fire Serpent Horde, Tiny, Devious, Organized Fangs (d4-2 damage 1 piercing) 3 HP 0 armor Hand, Near Known by miners as their worst nightmare, fire serpents are snakes looking creatures that have develop a taste for coal, brimstone, and limestone, through evolution they created a special digestive chemical that is very flammable, they use it to protect themselves and heat up rocks for digestion. Whenever they are threaten they engulf themselves in flames to burn their attackers. They live in colonies of hundreds to millions of them. The live under the rule of their Serpent Queen who both is the mother and boss of all fire serpents. They protect their queen and colony with their lives, without their queen they loose their sense of purpose (or so experts think) Instinct: Protect its queen and its colony, eat some minerals
- Bite: it launches itself at its attacker trying to bite at it with great force
-
Horde, Tiny, Devious, Organized (d4-2 damage 1 piercing) 3 HP 0 armor Hand, Near Known by miners as their worst nightmare, fire serpents are snakes looking creatures that have develop a taste for coal, brimstone, and limestone, through evolution they created a special digestive chemical that is very flammable, they use it to protect themselves and heat up rocks for digestion. Whenever they are threaten they engulf themselves in flames to burn their attackers. They live in colonies of hundreds to millions of them. The live under the rule of their Serpent Queen who both is the mother and boss of all fire serpents. They protect their queen and colony with their lives, without their queen they loose their sense of purpose (or so experts think) Instinct:
-
Fire Serpent Horde, Tiny, Devious, Organized BIte (d4-2 damage 1 piercing) 3 HP 0 armor Hand, Near Known by miners their worst nightmare, fire serpents are snakes looking creatures that have develop a taste for coal and brimstone, and limestone, through evolution they created a special digestive chemical that is very flammable and they use it to protect themselves and heat up rocks for digestion. Whenever they are threaten they engulf themselves in flames to burn their attackers. The live in colonies of hundreds to millions of them. The live under the rule of their Serpent Queen who both is the mother and boss of all fire serpents. They protect their queen and colony with their lives, without their queen they loose their sense of purpose (or so experts think) Instinct: Wants to serve its Serpent Queen and protect its colony
- It bites enemies and flares up in fire
- If not careful it can set you on fire
- Shriek: It lets out a powerful yell that call any fire serpents nearby
-
Reave Horde, Cautious, Planar Multiple Weaponry (b[2d6+2] damage 1 piercing) 3 HP 5 armor Close Violent marauders and plunderers who live for battle and pillage. Yet their violence and blood lust is organized, militaristic and precise. Four armed; faces hidden by a closed helm; if a basher sees its face, then it makes it, its lifelong quest to kill that basher. Instinct: To plunder, pillage and destroy
- Take Offense
- Hit-and-run through the astral
-
Dwarven Tunnel Hound Group, Small Reanding throat attack (d8+2 damage 1 piercing) 6 HP 1 armor Close The dwarven tunnel hound, or brak twan, is ugly, not very fast and its sense of smell is weaker then the average surface dog, but if Orcs or Goblins even enter the dwarven tunnel complexes, it is immediately ready for battle, unwaveringly fighting alongside its beloved dwarven masters. Instinct: To destroy all that a dwarf hates
- Hunt dwarven foes
- Mistrust Elfkind
- Protect dwarves and dwarven property