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Dragolich Solitary, Huge, Terrifying, Amorphous Claws (d10+7 damage 3 piercing) 27 HP 4 armor Reach, Forceful, Near Special Qualities: Living Dragon Skeleton A dracolich resembles a normal, living dragon at first, but as time goes by, it ages and begins to partially decompose, eventually coming to resemble a corpse. Despite its wretched appearance, a dracolich is a very powerful opponent with a correspondingly high challenge rating, due in part to the minions and weapons they tend to possess. Evil chromatic dragons like black, blue and red dragons usually become dracoliches, because of the evil magic involved in their creation; however, rumors spread about other kinds of dragons submitting to the process as well. Instinct: To create undead.
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Dragon Lich Solitary, Huge, Terrifying Claws (b[2d10+7] damage 2 piercing) 20 HP 3 armor Reach, Forceful Special Qualities: Living Dragon Skelton Instinct:
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Lava Demon Group, Large, Planar Claws (d8+2 damage 1 piercing) 10 HP 3 armor Forceful, Near Description
>A hulking monster approaches it's covered in deep red scales. Massive crablike claws snap shot menacingly as it struts forward. Its fang filled mouth opens and closes gulping in air.
>The beast crouches for an instant before opening its mouth unnaturally wide and spitting a stream lava at you. The lava sticks to your body and burns you.
>You strike at the beast, but the thick plates on its body prevent you from landing a substantial blow.
>The beast reaches out with its claws to grab you. You manage to avoid this initial grab, but the beast swings around violently hitting you in the ribs with the side of one of its claws.
Typical Strategy
1. Spit lava at the most heavily armored (usually the fighter type)
2. Attack the weakest with claws (usually the caster type)
3. Knock away anyone that tries to stop it (with forceful) Instinct: to cause fiery destruction- Spit Lava (d8 damage, ignores armor)
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Saehildr the Witch Solitary, Magical, Intelligent, Hoarder Freeze opponents blood. (d10 damage) 12 HP 0 armor Close, Ignores Armor, Far A witch from Myrrka, who has spent decades mastering the arts of necromancy and the preservative properties of ice and snow. Instinct: to get vengeance
- Freeze prey with a spell.
- Use bodies like puppets.
- Wear the skin of a corpse
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Monstrosity, Wolf Group, Construct, Terrifying Glacial Fangs (b[2d8+2] damage 2 piercing) 10 HP 1 armor Close Special Qualities: Necromantic, Terrifying These wolves' muscles strain against the tatters of fur holding them together. Ribs protrude through their chests and their breath is a chill wind. Instinct: to obey
- Rend
- Bite
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Monstrosity, Raven Solitary, Devious, Construct, Terrifying Barbed Tongue (d6 damage, Paralysis) 20 HP 0 armor Close, Near Special Qualities: Necromantic, Terrifying A raven the size of a man. It stinks of putrid flesh and its eyes are swollen and cracked, constantly weeping blood. Instinct: to slaughter.
- Gouge
- Whip
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Monstrosity, Bear Solitary, Huge, Construct, Terrifying Razor Sharp Claws (d10+7 damage 2 piercing) 28 HP 1 armor Reach, Forceful, Near Special Qualities: Necromantic, Terrifying A monstrous bear, far beyond the regular size of its ilk. This creature drips blood from its festering jowls, its fur is matted and ripped displaying bulging muscles beneath, and its eyes are dull and lifeless. Instinct: to slaughter.
- Rend
- Devour
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Bear-Wolf Group, Large, Stealthy, Organized, Intelligent Bite (d8+4 damage 2 piercing) 14 HP 1 armor Forceful, Reach, Ignores Armor, Near Special Qualities: Powerful Claws, Pack Hunting, Large eyes A large, intelligent, and vicious hunter. Not too dangerous when there is one, except for the fact that there is always more than one, watch out. Instinct: Hunt, Feed
- Gang up on prey
- Surround an enemy, Distract them while others attack
- Howls, roll a D4, the number is how many come to its aid.
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Hive Cult Zealot Horde, Divine, Construct, Terrifying Battle Axe (d6+4 damage) 3 HP 2 armor Close Special Qualities: Night Vision, Created by demons to do their bidding, Mangled flesh and exposed bone, terrifying masks Vicious creatures that live in the darkest pits of the world, sacrificing captured goblins and kobalds to their fiendish masters. Instinct: Kill, capture, worship, sacrifice
- Sacrifices lesser monsters, gains powers