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  • Infected Pilgrim Group, Intelligent, Medium
    Javelin (d6 damage) 6 HP 1 armor
    Close, Throw, Near
    Special Qualities: Swamp Walk

    One of the pilgrims that traveled with the clergy to the ruins. These poor souls have been infected by the chaotic growth and are now mindless slaves. The infection lets them traverse the environment easily. Their only goal is to consume life to feed the infection. Instinct: Spread Infection, consume

    • Leaping Strike, jumps a short distance. Gains advantage on damage. Anyone attacking the Pilgrim gets disadvantage to hit this round.
    • Noctious Aura, anyone near this creature must make a CON save or become weak and take STR damage. CON Save ends condition.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Weregriffin Solitary, Intelligent
    Talons (d10+2 damage 1 piercing) 12 HP 1 armor
    Close, Forceful
    Special Qualities: Wings, Weak to Silver

    Strange rumours do abound sometimes about something that blurs the lines between man and beast - but more specifically between a person and a griffin, however the rarity of these rumours coupled with the supposed contagious nature of this form of lycanthropy poses a particular answer. Namely, such a peculiar lycanthrope is less subject to the wild and ghastly whims that a werewolf might be subject to - but moreover that those who fall under this 'curse' are either of a particular family or clan or organisation - and are careful to operate openly. Operating in secrecy, with this in mind it would be difficult at best to find them out, not to mention more than likely perilous - we should, at least for the moment, hope that like the noble griffin itself, that their motives are pure. If not, such a clandestine conspiracy could achieve.... great and terrible things. Instinct: To shed the appearance of barbarism

    • Judge someone's worthiness
    • Strike from above or within
    • Transform to pass unnoticed as beast or man
    • Survey a region like only a person or griffin could
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Seedling Spawn Group, Tiny
    Claws (d6 damage) 1 HP 0 armor
    Close
    Special Qualities: Swamp Walk

    A small insect like plant creature spawned from the pods of the larger hosts. These seedlings only instinct is to infect living creatures and spread their foul growth. Instinct: Spread foul growth

    • Foul Spores, spews a small cloud of poison. d4 damage, ignores armor.
    • Facehugger, latches onto face and lays spores.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Group
    Claws (d8 damage) 6 HP 0 armor
    Close

    Instinct: Spread foul growth

    • Foul Spores
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  • Maudrag Solitary, Huge, Intelligent, Hoarder
    Escupir fuego (b[2d12+5] damage 1 piercing) 24 HP 2 armor
    Reach, Forceful

    Instinct: Acaparar tesoro

    • Escupir fuego
    • Barrer con la cola
    • Golpear con sus garras
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Reptilicus Solitary, Huge, Devious, Terrifying
    Sticky Acid Spray (d10+5 damage) 24 HP 3 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Magical flight, Twisted slimy visage

    This creature is a serpentine lesser dragon, with large scales and a slimy cast to its hide. It has four short, clawed legs, and a pair of fan-like wings protruding above its forelimbs. Its face is twisted into a perpetual snarling visage. Instinct: to consume vast amount of meat

    • Birth a new Reptilicus from a fallen body-part
    • Swallow them whole
    • Rapidly heal wounds
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hellergast Solitary, Magical, Organized
    Schegge di Ghiaccio (d12 damage 1 piercing) 12 HP 4 armor
    Close, Far

    Instinct: Servire la Strega dei Ghiacci

    • Controllare il ghiaccio
    • Chiamare la Grandine
    • Evocare Spettri
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  • Goblin delle Nevi Horde, Small, Stealthy, Devious, Organized, Intelligent
    Arco corto (d4 damage) 3 HP 0 armor
    Close, Reach, Near

    Instinct: Saccheggiare e creare chaos

    • Facciamo "casino"!
    • Tendere imboscate e trappole
    • Piazzare bombe
    • Chiamare altri Goblin
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  • Hydra Spawn Horde, Small
    Wicked fangs (d6+2 damage) 3 HP 1 armor
    Close
    Special Qualities: Malleable form

    They were beasts resembling that of a snake and of a man, but with two heads each. Some bore wings and others hooves. I thought them some sick joke of nature, until it ate my nanny goat and rammed through my barn wall. I fear to think of what they could become if they ever ate anything bigger than them. Instinct: Bring live prey to the master

    • Take on aspects of the devoured
    • Swallow a smaller creature whole
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Werebat Group, Stealthy, Organized, Intelligent, Hoarder
    Bite or knife (d8 damage 2 piercing) 6 HP 1 armor
    Close
    Special Qualities: Wings, Weak to silver, Echolocation

    Gathering and swarming in the darkness, werebats are becoming more and more of a threat as they induct more of the unfortunate or desperate into their ways. Yet people refuse to see, after all - bats are just to be expected, what is a few more in a cave or a ruin or a forest near town? There is likely something else afoot here but for what purpose? Instinct: To thrive and grow on the periphery

    • Transform to pass unnoticed as beast or man
    • Strike from nowhere or vanish without a trace
    • Subvocally usher forth bats or your fellows
    • Locate the unseen
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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