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  • Horribly Mutated Rat Solitary, Large
    Claws (d10+2 damage) 16 HP 1 armor
    Forceful, Reach

    One of the mutated rats never stopped growing, it grew and grew and grew to great size. In great pain and afraid of everything it lashes out to destroy all percieved threats. Instinct: To remove percieved danger

    • Attack what scares it
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  • Mutated Rat Horde, Small
    Claws (d4 damage) 3 HP 0 armor
    Close

    Rats mutated by ethically wrong biological experiments, horribly disfigured bipedal mutated rats with heightened intelligence. They scour the sewers for food and scraps. And should they find a cheese-warehouse... Instinct: Protect the cheese

    • Claw and Bite
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Civil Sheppard Group, Organized, Intelligent
    Shephard's Staff (w[1d6] damage) 8 HP 0 armor
    Close, Reach, Near

    A Civil Sheppard, tending to his flock of Sheep. Some variants tend to things other than Sheep. Some Variants tend to Sheep that are not Sheep. Beware they who tend to flocks of Sheep that are not sheep. May be a man, or a woman, sometimes of other species than human. Often wears robes. From the Staff often hangs a bell, that is sounded to call Sheep, or for help. Instinct: to tend the flock

    • Herd Sheep
    • Ring Sheep Bell
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Fury Group, Intelligent, Terrifying
    Whip (d6 damage 1 piercing) 8 HP 0 armor
    Close, Reach, Near
    Special Qualities: They have wings that belong to either birds or bats. Their bodies are those of a dog.

    The furies possess the heads of whichever Erinye they represent, with bloody eyes and crown of serpents. Instinct: to punish

    • Follows Hades' command
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chimera Solitary, Large, Intelligent, Terrifying
    Bites and fire (d10+4 damage 1 piercing) 14 HP 0 armor
    Forceful, Reach, Ignores Armor, Near
    Special Qualities: Poison, fire breathing, It is an amalgamation of three different creatures

    The chimera is comprised of the parts of three different animals. It has the body and maned head of the lion. A goat's head is attached to its back. It has the tail of a serpent. Instinct: to hunt

    • It prowls around in search of prey
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Orthos Solitary, Small, Terrifying
    Bite (d4 damage x2) 8 HP 0 armor
    Close
    Special Qualities: It has two heads

    He is lanky, with the body of a German Shepard. He has two heads, giving him the advantages of having basically 2 dogs in 1 body. Instinct: to herd

    • Watches over its master's herds
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cerberus Solitary, Huge, Planar, Terrifying
    Bite (d10+3 damage 3 piercing) 20 HP 0 armor
    Reach, Forceful
    Special Qualities: It has three heads

    Cerberus is an enormous, semi-transparent, "pure-bred rottweiler" with three heads, found at the gates to the Underworld. Instinct: to sniff out the living

    • Keeps the living from getting into the Underworld
    • It is semi-transparent and grows more visible the closer one is to death
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Telekhines Group, Intelligent, Terrifying
    Spear (d4 damage) 4 HP 0 armor
    Close, Reach
    Special Qualities: They look like if you blended together a Doberman pinscher, a human child and a sea lion

    Telekhines have faces like dogs, with black snouts, brown eyes, and pointy ears. Their bodies are sleek and black like seals. They have stubby legs that were half flippers and half foot, and human-like hands with sharp claws. Fully grown adults Telekhines can be up to seven feet tall. Telekhines bark and growl, and they waddle instead of walking. Instinct: to create metal works

    • Swims swiftly and agilely through the water
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Stymphalian Bird Horde, Tiny, Organized
    Beak (d4-2 damage) 2 HP 0 armor
    Hand

    Stymphalian Birds are a species of monstrous pigeon-like birds. Stymphalian birds have sharp celestial bronze beak that can tear through flesh. They are also incredibly quick and agile flyers. Physically speaking these birds are vulnerable to most attacks. The method for dealing with large group is noise. Loud bells, or music will disrupt the faculties of these birds, causing them to become greatly confused. Instinct: to swarm

    • It strips its prey down to the bone
    • It will call for more birds when it sees that there is prey or when it is in danger
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Scythian Dracana Group, Intelligent, Cautious, Terrifying
    Swords (d4 damage) 6 HP 1 armor
    Close
    Special Qualities: It is a snake from the waist down

    The Scythian dracanae are described as humanoid females with twin serpent trunks instead of legs. They have been described as "Dragon women" or "Snake women". Their walk has been described as "a combination of walking and slithering like walking on living skis". When they talk, they hiss the letter "S" when they say it. Instinct: to attack demigods

    • It slithers in order to move
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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