• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • The Indefatigable Solitary, Magical, Intelligent, Cautious
    Legendary Longsword (b[2d10+4] damage 3 piercing) 16 HP 7 armor
    Close, Forceful, Reach, Ignores Armor

    The Indefatigable is the greatest warrior of all time. The indefatigable’s sword, armor, and shield are things of legend. It naturally regenerate health, and it can summon its legendary longsword to it from wherever it is. When an Indefatigable singles out a target in combat the target is most likely dead. Instinct: To Overcome

    • Unable to be defeated
    Tweet
  • Warp Fairy Horde, Tiny, Magical, Intelligent, Planar
    Wound you in time (d8-2 damage) 7 HP 4 armor
    Hand, Ignores Armor

    The Warps Fairies have seen the end and have come to undo it. Unfortunately, they have run into so many potential apocalypses they have decided to go waaaay back and pretty much undo all of it along the way. Instinct: To undo past events

    • Travel Erratically Through Time
    • Slow Mo, Rewind, FF, Pause
    • invoke a cruel simularcurm of fey magic
    Tweet
  • Draelgloth Solitary, Huge, Planar
    Claws (d10+7 damage 1 piercing) 20 HP 3 armor
    Reach, Forceful

    Instinct: Hunt and devour

    • Destroy and consumes all
    • Summon darkness
    Tweet
  • Cardinal Group, Stealthy, Divine, Intelligent
    Magic Ring (d8+2 damage) 6 HP 0 armor
    Close, Ignores Armor, Near

    Unparalleled intellect, vast experience, he is the Archpriest's oldest ally. Instinct: Protect the Archpriest and the Church

    • Lead the church
    • Convice he is harmless
    Tweet
  • Gate Guard Group
    Pike (d6 damage) 6 HP 1 armor
    Close, Reach

    The quality and morality of the guards vary, but in general, they want to complete their shifts with as little hassle as possible. Instinct: Have an uneventful shift

    • Stymie intruders
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Black Endoguard Group, Intelligent
    Sharp Sword (b[2d8] damage) 10 HP 3 armor
    Close

    They march as a show of force for the Archpriest and will instantly inflict violence at his command or to protect him. Instinct: To protect the Archpriest

    • Challenge threats to the Archpriest
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Robot Assassin Solitary, Intelligent, Construct
    Silent Shot (b[2d8] damage) 6 HP 0 armor
    Special Qualities: Programmed

    Instinct: to carry out orders silently and perfectly.

    • Shoot at targets quietly
    • Remain undetected
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • D.O.G Group, Small, Organized, Construct
    Bite (d6 damage 2 piercing) 6 HP 2 armor
    Close
    Special Qualities: Programmed

    Instinct: to carry out orders.

    • Chase a target
    • Howling
    Tweet
  • Klingenwespe Horde, Tiny, Stealthy, Organized
    Klingenstachel (d6 damage 1 piercing) 3 HP 0 armor
    Hand
    Special Qualities: Flügel

    Riesige Wespen mit Giftigen Klingen statt Stacheln. Eine mächtige Schwarmkönigin denkt für den ganzen Schwarm Instinct: Das Nest vergrößern

    • Jage in einem Schwarm aus Klingen
    • Nutze Vergiftete Klingen um Beute zu lähmen
    • Ein Schwarm, Ein Gedanke
    Tweet
  • Flame Chariot Solitary, Large, Magical, Construct, Terrifying
    Spikes and Wheels (d10+2 damage 3 piercing) 24 HP 3 armor
    Reach, Near
    Special Qualities: Body of Iron, Crewed Vehicle, Frightening Visage

    A huge and monstrous construction, on massive wheels and covered with spikes and mystical flamethrowers. Worst of all it has a terrifying face on it - especially terrifying when it is bearing down upon you. The secret with such devices is of course is that ultimately it is crewed and controlled by people, and even inside such a monstrosity they can still bleed and die. Not to mention the power used to wield such a device can become unstable if the wrong part is broken or blocked. Instinct: To follow orders

    • Run over anyone who gets in your way
    • Set fire to everything
    Tweet
Previous
Next