• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • Marcus Solitary, Intelligent
    Hunting Bow (d10 damage) 12 HP 1 armor
    Close, Near, Far

    A leather-skinned mountaineer who may be one of the most knowledgeable men alive in regards to the Talon. Sadly, also a recent convert of the Winged Wind. Instinct: To survive

    • Find a traversable route
    Tweet
  • Wasp Riders Horde, Tiny, Devious, Organized, Planar, Construct, Terrifying
    tiny spear (b[2d4-2] damage 1 piercing) 7 HP 0 armor
    Hand, Far
    Special Qualities: flying, very tiny, difficult to hit because it is so small, not smart, in telepathic contact with hive queen

    at first it just looks like a wasp- upon closer examination, it has a tiny, horrible rider Instinct: destroy humanity

    • swarms and kills
    • poisions bare skin
    • hive swarm- telepathy with hive queen- sends reinforcements
    • from the future to destroy humans first
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Ham Hammers Group, Stealthy, Devious, Organized, Intelligent, Hoarder
    crossbow attack (d6 damage 1 piercing) 6 HP 0 armor
    Close, Reach, Far

    Ham Hammers is a smugglers, he runs "the Cup and Cudgel" tavern in your local town. Don't cross him, and make sure he don't cross you. Instinct: greedy for money- will sacrifice all to make a deal

    • quick draw attack
    • trip
    • bribe- can call in favors from all around town
    • reinforcements-known connections around town
    Tweet
  • Throthgar the Pirate Group, Intelligent, Hoarder
    Ruby Cutlass (b[2d8] damage 1 piercing) 6 HP 3 armor
    Close

    Throthgar loves treasure and hates betrayal. As long as you're helping him get rich, you're his best friend. The second that ends, so do you. Instinct: To plunder riches

    • Disembowel an enemy
    Tweet
  • Water Elemental Solitary, Huge, Magical, Divine, Devious, Intelligent, Planar, Amorphous
    Forceful Wave (d10+5 damage) 27 HP 7 armor
    Reach, Ignores Armor, Near
    Special Qualities: Liquid form, physical attacks have no effect

    The Water Element is the warden of the Krag Island Cluster. Because of the ancient curse cast on the island, anyone who inhabits it is sentenced to die there. The Water Element destroys all ships that venture too close and will not allow anyone to leave once abandoned there. Using its own mass, it can summon creatures made of mud from the land itself to subdue enemies. Instinct: To keep visitors on the island

    • Ward the Krag Island Cluster
    • Summon mud monsters the land
    • Immune to physical damage
    • Ancient being of divine duty
    Tweet
  • Dragonbred Gorilla Group, Organized, Terrifying
    Heavy Clawed Hands (b[2d8+4] damage 1 piercing) 10 HP 1 armor
    Close, Forceful, Near
    Special Qualities: The size of a gorilla with the trappings of a dragon

    Mysteriously bred with ancient drakes, the Dragonbred Gorilla is a fiercely territorial animal. While clearly a gorilla, it is slightly larger in size, has scaled skin, lifeless wings, two massive sharp fangs, and massive hands with sharp dragons claws. Instinct: To feed its family

    • Aggressively defend its territory
    • Scream out for help
    Tweet
  • The Jaberwocky Solitary, Huge, Stealthy, Hoarder, Planar, Terrifying
    Claws & Jaws (d12+5 damage 2 piercing) 20 HP 2 armor
    Reach, Ignores Armor
    Special Qualities: Eyes of flame and it whifles and burbles.

    Twas brillig, and the slithy toves Did gyre and gimble in the wabe. Instinct: To create nonsense

    • Bandersnatch!
    • Sneaks up in the dark and steals children.
    • The Jabberwocky can disrupt language around it making it into nonsense
    Tweet
  • kryton Solitary, Huge, Divine, Cautious, Construct
    ball and chain (d10+9 damage 2 piercing) 30 HP 4 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: prayers to the gods for revenge are answered by this monolith

    Instinct: nonliving, hard to kill,

    • Statue guardian that comes to life to exact revenge
    Tweet
  • HexPanther Group, Intelligent
    claws, bite (b[2d8+2] damage 2 piercing) 10 HP 0 armor
    Close, Reach, Far

    Giant Black Panther that draws its heath from human souls. Lighting fast. Instinct: it feeds on human souls

    • runs, kills
    Tweet
  • Twilight Demon Solitary, Large, Magical, Stealthy, Intelligent, Hoarder, Terrifying
    claw attack, poision cloud, fear attack, spiked (d12+2 damage 4 piercing) 20 HP 4 armor
    Special Qualities:

    Instinct: destroy, create chaos

    • fear in shadows
    • attacks with spiked tail under cover of magical darkness darkness
    • poison cloud
    Tweet
Previous
Next