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Monsters by Alex Davis

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  • Moleman Elder Solitary, Small, Intelligent, Cautious, Planar
    the claw of iphresu (d12+2 damage 2 piercing) 16 HP 6 armor
    Close, Reach, Near

    The elder of the Molemen. He has mystical powers and bears the fabled Claw of Iphresu, a giant golden gauntlet which allows expedited burrowing and extends upon an animated chain for climbing and attack. Instinct: to stay alive

    • offer secrets of the earth realm
    • cast earth magic
    Tweet
  • Moleman Hunter Solitary, Small, Devious, Intelligent, Planar
    grappling hook (b[2d8] damage 1 piercing) 12 HP 3 armor
    Close, Reach, Near

    A mighty scout of the moleman Instinct: to explore and conquer

    • knock them to the floor
    • appear from or disappear into the earth
    • sense movements in the earth
    Tweet
  • Moleman Horde, Small, Intelligent, Planar
    mighty claws (d8+2 damage 1 piercing) 3 HP 1 armor
    Close
    Special Qualities: burrowing

    A moleman, just a commoner. Instinct: to explore and conquer

    • appear from beneath the earth
    • sniff out treasure
    Tweet
  • Ghoul Group, Devious, Terrifying, Amorphous
    claws (d4+2 damage) 17 HP 2 armor
    Close, Forceful
    Special Qualities: rotting by the minute

    A flesh-eating zombie-esque. Instinct: to spread disease

    • bite and clamp on
    • infect with ghoul rot
    Tweet
  • Mimic Solitary, Small, Hoarder, Construct, Amorphous
    chomp (d10+2 damage) 23 HP 4 armor
    Close
    Special Qualities: looks like a chest

    It looks like a treasure chest. It's not. Instinct: to trick

    • latch on
    Tweet
  • Spiderling Solitary, Intelligent, Planar
    oversized fangs (d10 damage 1 piercing) 12 HP 1 armor
    Close
    Special Qualities: poisonous

    A spider-person from some dark dimension. Instinct: To feed on blood

    • slow with webs
    • offer dark knowledge
    Tweet
  • Undying Ravager Group, Cautious, Planar
    heavy axe (d8+2 damage) 10 HP 3 armor
    Close, Forceful

    A skeletal warrior in scale mail, with a heavy axe and buckler. Instinct: to fight fiercely for it's master

    • leave a bleeding wound
    • heal it's wounds
    Tweet
  • Shadow Fiend Solitary, Magical, Construct, Terrifying, Amorphous
    shadow touch (d12 damage) 19 HP 3 armor
    Close, Ignores Armor
    Special Qualities: built of hatred and fear, visions of the worst

    A congealed mass of painful memories, given hateful form Instinct: to propagate trauma

    • haunt with painful memories
    • manipulate and travel through shadows
    Tweet
  • Goblin Ghoul Group, Small, Construct, Terrifying, Amorphous
    claws and bites (d6+2 damage) 17 HP 2 armor
    Close, Forceful
    Special Qualities: undead slave, decaying

    A goblin corpse raised as a flesh eater by a ghoulpriest Instinct: to devour

    • free and infect
    Tweet
  • Oi-Oi Goblin Outcast Solitary, Small, Stealthy, Devious, Intelligent
    bow (b[2d8] damage 1 piercing) 12 HP 4 armor
    Close, Near, Far

    A goblin ranger and hermit, Oi-Oi has developed an almost supernatural camouflage. Instinct: to be left alone

    • vanish into or appear from the woods
    • blend into his surroundings
    • hunt and track
    Tweet
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