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Méléagant

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    Araignée géante Solitaire, Grand, Furtif, Terrifiant
    Morsure (1d6+1 poison) 12 PV 1 armure

    L'araignée peut tirer une toile pour entraver un personnage. Elle se déplace facilement sur tout type de surface non glissant, y compris sur les murs ou au plafond. Si elle est sur une toile, elle peut ressentir toute vibration tierce. Instinct:

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      Banshee Solitary, Magical, Intelligent
      Scream (d10 damage) 16 HP 0 Armor
      Near
      Special Qualities: Insubstantial

      Come away from an encounter with one of these vengeful spirits merely deaf and count yourself lucky for the rest of your peaceful, silent days. Often mistaken at first glance for a ghost or wandering spirit, the banshee reveals a far more deadly talent for sonic assault when angered. And her anger comes easy. A victim of betrayal (often by a loved one) the banshee makes known her displeasure with a roar or scream that can putrefy flesh and rend the senses. If you can help her get her vengeance, they say she might grant rewards. Whether the affection of a spurned spirit is a thing you’d want, well, that’s another question. Instinct: To get revenge

      • Drown out all other sound with a ceaseless scream
      • Unleash a skull-splitting noise
      • Disappear into the mists
      This monster is from the core Dungeon World book
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