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Monsters by Exterminator X

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  • Dwarven Mercenary Group, Small, Organized, Intelligent, Cautious
    battleaxe (d8+2 damage 1 piercing) 10 HP 3 armor
    Close, Forceful

    Despite their diminutive appearance, dwarven mercenaries are pound-for-pound some of the most fiercest warriors in all of the realms. These do fight for coin, but they also fight with honor and loyalty with devotion to their employers as if coin was the same as soil. Instinct: To defend or attack

    • Follow orders
    • Fall back to reinforcements
    • Go berserk when cornered
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Burne Solitary, Magical, Divine, Organized, Intelligent, Hoarder
    fire bolt (b[2d10] damage) 18 HP 4 armor
    Close, Ignores Armor, Near, Far

    Burne is a retired adventurer who has been made liege and protector of the town. He holds the title of 'His most worshipful mage' He watches for and protects the town from evil. Instinct: to protect from evil

    • build a fortified castle
    • cast a Wizard spell
    • call for reinforcements
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  • Rufus Solitary, Organized, Intelligent, Cautious, Hoarder
    sword, crossbow (b[2d10+2] damage 1 piercing) 12 HP 3 armor
    Close, Forceful, Near
    Special Qualities: impervious to poison

    Rufus is an adventuring companion of Burne and leader of Burne's Badgers, a force of veteran warriors and is the commander of the local Militia. Instinct: to lead

    • tactically command his men
    • call for reinforcements
    • quaff a healing potion
    • use magic dust to disappear
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Burne's Badgers Group, Organized, Intelligent, Cautious
    spear, sword, crossbow (b[2d8] damage 1 piercing) 6 HP 2 armor
    Close, Reach, Near

    These mercenaries were all brigands for a time, but decided that there was better pay and less risk serving Burne and Rufus, who took them prisoner and then spared them. Loyalty is good and morale is high. They have had some action against other marauders, receive top money, and spend an ample amount of off duty time drinking and carousing at the inn. Instinct: to get paid

    • to guard, defend, or kill for coin
    • to call for reinforcements
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Group, Organized, Intelligent, Cautious
    (b[2d8] damage 1 piercing) 6 HP 2 armor
    Close, Reach, Near

    These mercenaries were all brigands for a time, but decided that there was better pay and less risk serving Burne and Rufus, who took them prisoner and then spared them. Loyalty is good and morale is high. They have had some action against other marauders, receive top money, and spend an ample amount of off duty time drinking and carousing at the inn. Instinct:

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  • Giant Frog Group, Large, Devious
    Bite (d6 damage) 10 HP 1 armor
    Close, Reach
    Special Qualities: Amphibious, sticky tongue, powerful jumps

    These large nasty giant frogs leap from their lurking places in the tall weeds near the edge of a pool of water or a marsh or swamp. They attack their prey madly, for they are voraciously hungry at all times. Using their lightning fast long sticky tongues, their prey often find themselves in the belly of the frog before they can blink. Instinct: to feed voraciously

    • entagles prey with its sticky tongue
    • swallows entangled prey whole
    • may incite panic to non-intelligent prey
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Smoke Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison and fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to lie, mock, and mislead

    • billows smoke constantly
    • exhale a blinding breath of smoldering ash
    • explodes in blinding cloud of smoke
    • create dancing lights
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dust Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison, vulnerable to fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to play dirty tricks

    • exhale blinding breath of dust
    • cause sleep
    • explodes in a burst of blinding dust
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Kobort Group, Stealthy, Cautious
    battle axe (d8+2 damage) 12 HP 3 armor
    Close

    Evil, but dull-witted adventurer, that is convinced that doing his associate's bidding will make him rich and famous. Instinct: to rob and murder

    • does what is told
    • lies in wait
    • attacks weaken opponents
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Turuko Group, Stealthy, Intelligent
    open hand (d6 damage 1 piercing) 9 HP 1 armor
    Close

    An evil monk who is watching for a chance to rob and murder successful adventurers. Instinct: to rob and murder

    • manipulate an associate
    • lie in wait
    • attack weakened opponent
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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