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Most Recent Creation
Wavekin Mage Group, Magical, Organized, Intelligent Uses sickle to manipulate waters (d8 damage) 6 HP 1 armor Close, Reach, Near Special Qualities: Amphibious, Grants underwater breathing Wavekin mages maniplate the waters around themselves using their innate magical abilities chanelled through a sickle. It's their talent that allows all wavekin take captives and then grant those the ability to breath underwater. However this is often withheld as a form of torture. Instinct: To command slaves
- Torment the weak
- Grants underwater breathing
- Sound a magical alarm
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Most Recent Up-vote
Minotaur Solitary, Large Axe (d10+1 damage) 16 HP 1 Armor Close, Reach Special Qualities: Unerring sense of direction “Head of a man, body of a bull. No, wait, I’ve got that backwards. It’s the bull’s head and the man’s body. Hooves sometimes? Is that right? I remember the old king said something about a maze? Blast! You know I can’t think under this kind of pressure. What was that? Oh gods, I think it’s coming…” Instinct: To contain
- Confuse them
- Make them lost