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BrettGambit

  • Most Recent Creation

    Snipe Horde, Tiny, Stealthy, Devious
    Teeth (d4-2 damage) 3 HP 0 armor
    Hand, Reach

    sdfasdfasdf Instinct: to eat

    • A small creature that traps its pray by convincing their prey they are alone. Snipes always travel in large groups. If you see one, there are thousands.
    • If the player follows it by themselves
    • Once alone many ocme down
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  • Most Recent Up-vote

    Mountain Ghost, Boss Solitary, Huge, Magical, Divine, Intelligent, Construct
    Blade, stomp (b[2d12+7] damage 2 piercing) 26 HP 6 armor
    Reach, Forceful, Near
    Special Qualities: Posessed by the spirit of the Arch-Druid

    Huge many-limbd spider, made entirely out of obsidian, full of veins of precious ores and crystal. The only vulnerable spots of the creature are the belly-"mouth" for a short amount of time while breathing ore/shards & the large runes on the back of the creature. The (3) runes can only targeted from range, when at least 3/10 legs are damaged and not regrown yet. Or if someone gets on the back of the ghost into melee-range of the runes. Instinct: to destroy intruders

    • Protect the Main Gate
    • Grow a huge blade from molten ore or crystal..
    • Spew molten ore & crystal shards.
    • Jump & crushing landing
    • Control elements (cold, heat, water, earth)
    • Grow spikes from the main body for defense.
    • Regrow limbs
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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