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Madadric

  • Most Recent Creation

    Aelfir Hallowed One Solitary, Stealthy, Magical, Devious, Intelligent, Hoarder, Terrifying
    Animated vines and plants (d6 damage) 16 HP 0 armor
    Close, Reach, Ignores Armor, Near, Far
    Special Qualities: Horrify with illusions of death and mutilation

    Aelfir Hallowed Ones are priests who weild twisted and dark magics against their enemies and to incite other Aelfir into frenzied worship of their bloody gods. Instinct: To see interlopers flayed and burned for their trespass.

    • Inspire Aelfir to a bloodthirsty frenzy
    • Startle its enemies with illusion
    • Conjure a misama of confusion
    • Conjure a fog of toxic pollen
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  • Most Recent Up-vote

    The Ferryman Solitary, Magical, Stealthy, Devious, Intelligent, Planar
    Oar of bones (w[2d12] damage) 20 HP 4 armor
    Close, Ignores Armor
    Special Qualities: Anthropomorphic constant, cannot be destroyed

    The Ferryman of the river of bones ferrys the souls of the dead across the river that separates the land of the living from the lands of the dead for the cost of a single copper coin. The ferryman can also be convinced to take the living to the lands of the dead, but he may require a greater price. The ferryman is not inherently hostile, but if you try to impede or circumvent his duty he will push you into the river of bones, where bone serpents will tear them to pieces and pick their bones clean. Instinct: Demand your price

    • Ferry them to the lands of the dead for a copper coin
    • Vanish and leave them stranded
    • Touch of horrors
    • When they defy your duty, push them into the river of bones
    • Tell the location of a dead soul for the price of a frozen tear
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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