• Codex
  • Browse
  • Create
  • Login

Madadric's Up-voted Monsters

  • The Ferryman Solitary, Magical, Stealthy, Devious, Intelligent, Planar
    Oar of bones (w[2d12] damage) 20 HP 4 armor
    Close, Ignores Armor
    Special Qualities: Anthropomorphic constant, cannot be destroyed

    The Ferryman of the river of bones ferrys the souls of the dead across the river that separates the land of the living from the lands of the dead for the cost of a single copper coin. The ferryman can also be convinced to take the living to the lands of the dead, but he may require a greater price. The ferryman is not inherently hostile, but if you try to impede or circumvent his duty he will push you into the river of bones, where bone serpents will tear them to pieces and pick their bones clean. Instinct: Demand your price

    • Ferry them to the lands of the dead for a copper coin
    • Vanish and leave them stranded
    • Touch of horrors
    • When they defy your duty, push them into the river of bones
    • Tell the location of a dead soul for the price of a frozen tear
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Fae Spirit Group, Tiny, Magical, Stealthy, Devious, Intelligent, Planar, Amorphous
    Illusions and tricks (d10-2 damage) 3 HP 5 armor
    Hand, Ignores Armor, Near, Far
    Special Qualities: Immune to physical harm, except pure iron

    Fae Spirits are mischievous creatures who use illusions and tricks to confuse, trap, and frighten mortals. They usually live in places where the border between the mortal world and the eternal, capricious fey realm is thin. They may confuse, annoy, or play more malicious tricks on mortals that have trespassed or broken the strange rules of the fey court. Instinct: To cause mischief

    • Grant a wish, with a twist
    • Misdirect with tricks, illusions, and lies
    • Tempt them with visions of beauty
    • Lead them into danger
    • Abandon them in the fey realm
    • Grant one wish, without a twist when they catch your true name
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet