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felltyde

  • Most Recent Creation

    Broken Ones Group, Terrifying
    club like hands (d8 damage) 10 HP 0 armor
    Close, Reach
    Special Qualities: broken limbs and wounded flesh, Undead

    These are not your standard zombies. No, they are something far more wicked about them...an intelligence that most undead lack, A drive to make you like them. They are a wretched thing to observe! All Broken and bloody, as if tortured for days on end...their sight alone is enough to drive one into a fit of fear. Luckily for us still alive, they only seem to haunt old ruins and the like...but if someone could harness their anger, only the gods could save us. Instinct: Break the living

    • Flail away with tattered limbs
    • Terrify the living
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Most Recent Up-vote

    Bog Giant Group, Huge, Hoarder
    Various makeshift weapons, hands, feet and teeth (d8+3 damage) 10 HP 1 armor
    Reach, Near

    " As big as a tree, and dumb as an ox...but don't let that fool you. They can hold their breath for a long time, and are more then willing to sit under the brackish water, in the muck and slime, just waiting for a tasty treat to wander by. And they are strong as Hell! I've seen one snap a gators neck like a twig...imagine what it would do to you! And even if you manage to get away from one, there's always a few more nearby...waiting to cave your head in with a club, or drown you like an ant." Pither Moore-Swamp Ranger Instinct: Hide under water, hunt and gather, protect territory

    • bash with club, squash in hands, drown the puny human
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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