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Monsters by Logan B. Howard

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  • Grim Stairway Solitary, Huge, Stealthy, Devious, Planar, Amorphous
    Drain energy (d4 damage) 20 HP 2 armor
    Reach, Ignores Armor
    Special Qualities: Mimic a stairway

    The Grim Stairway seems like a long stairway going either up or down. Once a hapless soul rounds the corner and loses any references, the Grim Stairway will begin shifting up or down in order to keep the traveler moving. It feeds on exhaustion. If it is discovered, it will try to keep opponents unbalanced. Instinct: Feed

    • Fool unsuspecting humanoids
    • These stairs never end!
    • Feed on exhaustion
    • Nothing is as it seems
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Toothy Shadow Group, Stealthy, Organized, Terrifying, Amorphous
    Bite (d8+2 damage) 9 HP 1 armor
    Close
    Special Qualities: Merges in and out of shadows including itself

    A toothy Shadow seems harmless. They will drift along, following their prey. They occasionally divide or merge as they collect ever closer. When the time is right, they will burst from every dark corner. Huge, previously unseen, teeth gape wide enough to devour a human head. Their eerie hiss is loud and sudden, causing victims to freeze with fear. Instinct: To bite and to grasp

    • Strike out from the darkness
    • One becomes many/many merge into one
    • Divides into many that surround their prey
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Barbegazi Group, Stealthy, Devious, Intelligent
    Rocks and snow (d6 damage) 6 HP 0 armor
    Close, Near

    The Barbegazi are mountain spirits resembling slightly small but very muscular, people. They are covered in white fur and will reveal terrifying teeth when close enough to be engaged. They tend to keep their distance and rely on the features of their mountain homeland as weapons against trespassers. Instinct: Repel other creatures

    • Cause Avalanches
    • Trap someone in a bottleneck
    • They will relentlessly pursue and ambush
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