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Most Recent Creation
Grimhand, demonic Goblin Mage Solitary, Small, Magical, Stealthy, Organized, Intelligent Death bolt (w[2d10] damage) 16 HP 4 armor Close, Ignores Armor, Far Beneath the tattered purple robe, Grimhand seemed withered and dry but his open ribcage pulsed with demonic vitality from hits blackened heart. He'd been trying for days to break into the fortress, with all manner of conniving plans. Even surrender had been offered. But in truth, he could have easily killed off the defenders and taken the territory, had he cared to. No, far worse than that... Grimhand the Goblin Ghoul wanted to take them ALIVE... Instinct: To gather life force
- Steal vitality with his touch.
- Play dead.
- Puppeteer a corpse.
- Convert his brethren into an undead horde.
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Most Recent Up-vote
Runic sentinel Group, Cautious, Construct Runic staff (w[2d6] damage) 14 HP 6 armor Close, Reach, Ignores Armor Special Qualities: Inflicts debilities, repaired at runic alcoves Remnants of an ancient race, these stoic guardians protect long abandoned chambers and spew warnings in a forgotten tongue. Those who fail to follow their unintelligible protocols will be assaulted with runic staves that cripple, hex and impair those who do not flee from their sight. Any who defeat these ancient doormen will find that the curses inflicted upon them may leave the intruders unprepared for whatever dark secrets wait within... Instinct: To repel intruders
- Scan rune keys