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Beef Tea

  • Most Recent Creation

    Reshaped Huntsman Group, Magical, Terrifying
    old weapons (b[2d8] damage) 10 HP 4 armor
    Close, Near
    Special Qualities: Dissapear into the mutation, Split form

    Instinct: Defend the wide chrysalis

    • Remain loyal
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  • Most Recent Up-vote

    Glass Bear Solitary, Large, Construct
    Claws (d10+4 damage) 20 HP
    Forceful
    Special Qualities: Absorbs and reflects magic., A golem created to prevent entry into a secret place. Its glass body is breakable but its absorbs and redirects spells to deal with attackers.

    Oh, she's a real piece of work alright. And, tell you what, I shattered a LOT of cubs before I got the enchantment to really work. You think I got time to feed a real bear? Shit. This time next year I'mma have a whole damn ZOO between me and them "adventurers" or whatever the hell you call 'em. Nobody fucks with Pawpaw's figurines. Not anymore. Instinct: To guard

    • Razor Claw Swipe
    • Regurgitate Spell
    • Stalk Prey
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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