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Eric Nieudan's Up-voted Monsters

  • Gobbin Group, Tiny, Stealthy, Devious, Hoarder, Planar
    Slap (w[2d4-2] damage) 6 HP 0 armor
    Hand
    Special Qualities: Teleportation

    Gobbin help noble heroes. Gobbin took your pointy-sticks to be polished before big fight; Gobbin jus' forget where he took them. Is okay, becasue Gobbin made you new pointy-stick from twigs in swamp. Gobbin meet new friends in swamp and told them where camp is, they bring you many pointy-sticks after sun goes out, they say. Instinct: to be persistant

    • Annoy the crap out of the party
    • Be somewhere nobody wants you to be
    • Distract someone at a dire moment
    • Vanish before anyone can take out their anger on it
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  • Minotaur Solitary, Large, Stealthy, Intelligent, Hoarder
    Axe (b[2d12+4] damage) 24 HP 1 armor
    Forceful, Near
    Special Qualities: Night vision

    The Minotaur stalks his labyrinth and preys upon those foolish enough to enter his domain. What secrets does he hold? Instinct: to prey on the lost

    • Make them lose their way
    • Change the labyrinth
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  • Demilich Solitary, Magical, Intelligent, Hoarder, Construct
    Pure Dark Energy (b[2d12] damage) 20 HP 4 armor
    Close, Ignores Armor, Near, Far
    Special Qualities: Utilize the power of its phylactery

    Some say that even beyond a lich and its terrible secrets lies a greater threat, but none dare speak of it for fear that it may hear. The mysterious stranger in the bar had strangely glowing eyes, but seemed to know what it was talking about, almost first hand. But that would be impossible to survive, right? Instinct: To un-live

    • Instantly destroy its foes
    • Summon pure chaos energy
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  • Dark Creeper Group, Small, Stealthy, Magical, Intelligent, Hoarder
    Dagger (d8 damage 1 piercing) 6 HP 0 armor
    Close

    Deep elves, abyssal dwarves, greyskin gnomes... you know about the denizens of the Underworld, lad. But wait til you hear about the Creepers. Before they were driven from the surface by war, plague or somesuch, they were like you and me -- human. They didn’t have the elves’ magic, the dwarves’ runes or the gnomes’ science. They could only rely on their wits and their hard work to adapt to the darkness, and to the horrors that dwell down there. And like all of us humans, they adapted exceptionally well. Instinct: Instinct: To steal magical treasure.

    • Destroy light by magic
    • Surprise them with a calculated, silent attack
    • Die in spontaneous combustion, blinding his killers
    • Use a magical trinket to save his skin
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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