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  • Akili, Templar Hunter Solitary, Magical, Divine, Organized, Intelligent, Cautious, Terrifying
    telekinetic blow (b[2d10+4] damage 2 piercing) 16 HP 5 armor
    Close, Forceful, Reach, Ignores Armor, Near, Far
    Special Qualities: psionic estrangement

    Akili is a powerful templar psionicist. The elderly woman administers to the spiritual needs of the hunter nobles. She determines which animals may or may not be hunted and where hunters may search for prey. Instinct: Serve Lalali Puy

    • intermediary between the noble hunters and the Templars
    • Psionics
    • hunting leader
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  • Wikliniszek Horde, Tiny, Construct, Terrifying
    (d6-2 damage) 3 HP 0 armor
    Hand, Reach
    Special Qualities: Strażnik, Zrobiony z wikliny , świecące purpurowe oczy

    ## Sweeping Gaze: Kiedy potwór po raz pierwszy zwraca uwagę nieostrożnych delversów, każdy musi przetoczyć się + LUC. Następnie obejdź stół, w kolejności od najwyższej rolki do najniższej. ✴Na 7+, unikasz złapania wzroku. ✴Na 10+, odwracasz uwagę na chwilę: Wybierz jednego sojusznika, którego los jest nieokreślony, i powiedz, jak odwracasz od niego wzrok. ✴Na chybił, stworzenie aresztuje cię w swoim spojrzeniu. ## Gapienie się: Kiedy spotykasz spojrzenie, czujesz, jak twoje ciało zamarza w kamiennej skorupie. Burn 2d4 Dexterity and roll+CON. ✴Na 7+ uwolnisz się od spojrzenia. ✴W 7-9 twoje ciało sztywnieje, a twój umysł staje się powolny: zrób następny rzut z wadą. Kiedy spojrzenie zmniejsza twoją zręczność do 2 lub mniej, jesteś unieruchomiony i zakorzeniony w miejscu. Kiedy zmniejsza to twoją zręczność do zera, jesteś skamieniały na wsech. Instynkt: Aby zamienić ciekawe stworzenia we wspomnienia. Przyciągnij ich uwagę dysonansową, ćwierkającą piosenką (patrz Sweeping Gaze) Uchwyć jeden lub dwa z nich w petryfikującym Spojrzeniu Chwyć wroga długim, lepkim językiem żaby z długimi gałęziami przypominającymi rozgwiazdy na końcu Wycofaj się w labirynt stalaktytów lub posągów Instinct:

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Manticore Elder Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Planar, Terrifying
      Fang and claw (b[2d12+9] damage 2 piercing) 30 HP 4 armor
      Reach, Forceful, Ignores Armor
      Special Qualities: Wings, Unnatural sounds and movement

      This manticore has lived long in this valley of shadow, and has become tainted--or perhaps augmented, as the Raven-Shadows would see it--by proximity to those dark powers. Capable of moving with incredible speed and stealth, and significantly oversized compared to ordinary manticores, not that they needed an upgrade in that department. Overall, a nasty foe, but still something that can be killed if necessary. Instinct: To kill

      • Rules
      • Can teleport through shadow
      • Empowered by lingering shadows
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    • Hydrica Solitary, Large, Stealthy, Intelligent, Construct
      Bite and Coil (d10 damage 2 piercing) 16 HP 2 armor
      Ignores Armor
      Special Qualities: Necromantic Amalgam with Sentience

      A creature of cunning and vitriole. This creature is a necromantic abomination set free upon the world by a long dead necromancer. It can turn invisible and has a poisonous bite that infects subjects with a rot of sorts. It is a bright yellow snake creature with the legs and thorax of a spider up front. It has a sweet feminine voice and often lures it's prey into thinking it is a kind creature. Instinct: It consumes

      • Sneak attack unwary traveler
      • It will coil silently around you while distracting you with sweet words
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    • Woodwose Solitary, Large, Intelligent, Hoarder
      Large club (d12+2 damage) 18 HP 1 armor
      Forceful, Near

      This large humanoid has vines and small twigs growing in its hair and beard. It is immensely strong and can strike from a few paces away because of its large size. You will find it in forested areas, but its lair is difficult to locate. Instinct: To acquire

      • Crushes foes
      • Eats captives
      • Always hungry
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Zombie plant Group, Stealthy, Organized
      Slave (d8 damage) 6 HP 1 armor
      Close, Reach, Far
      Special Qualities: Grow nutritious fruit

      The zombie plant is a semi-intelligent shrub that produces high-ly nutritious berries. Anyone who partakes of the berries has achance to become a slave of the zombie plant, existing only toserve and protect it. Its name comes not from its appearance,but from the mindless state of its servants.A zombie plant resembles a healthy berry bush, with thickfoliage. It bears fruit throughout the year; the berries are red(very much like full, ripe cherries) and grow in twos and threeslike cherries do. The plant also has a clean, healthy scent, whichis aided by its psionic power of attraction. Instinct: Slave

      • attraction
      • enslave whoever eats its berry
      • Slave protect the plant and its incredible fruit
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    • spinewyrm Solitary, Large, Stealthy, Magical, Cautious, Hoarder
      constriction (d10+2 damage 2 piercing) 20 HP 6 armor
      Near

      The spinewyrm is closely related to the silk wyrm and kills its victims by constriction. Like the silk wyrm, the spinewyrm has chitinous shell. The hard shell makes it very difficult to damage these creatures. Bony plates run from head to tail. In addition to this shell, rows of cruel spikes adorn the plates. These spines impale a victim caught by the vice-like grip of the spinewyrm's constriction. Though these serpents have no wings, they can fly because of a special organ unique to the wyrms of Athas. Instinct: Hunt

      • desert predator
      • chameleon power
      • ectoplasmic form
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    • Seeker Solitary, Large, Stealthy, Divine, Intelligent, Planar, Terrifying
      Shadow Flail (d12+4 damage) 26 HP 1 armor
      Forceful, Reach, Far
      Special Qualities: Shadow and Eyes

      Vulnerable to Divine Light Instinct: Claim it's taget into it's body and leave

      • Possess
      • Turns into mist to possess a target to conceal itself
      • It can leave this dimension at will
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    • Solitary, Large, Stealthy, Divine, Intelligent, Planar, Terrifying
      Shadow Flail (d12+4 damage) 26 HP 1 armor
      Forceful, Reach, Far
      Special Qualities: Shadow and Eyes

      Instinct:

        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Glitter Bird Group, Tiny, Hoarder
        Peck (d8 damage 1 piercing) 5 HP 0 armor
        Hand

        A bird with a long sharp beak. It cuts metal and minerals with it to decorate itself, as the more a bird of this kind glitters, the more attractive it is for mating. They try to attack solo, but if more come, it could be that they prioritize to fight their own kind over who gets the glittering things. Besides their fierce attack with the beak, they are masterfully flying and are seldom without movement. Instinct: Trying to steal anything that glitters

        • Covering itself in things that glitter
        • Flying masterfully
        • Prioritize having high reputation in their kind
        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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