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  • Chuck noris Solitary, Magical, Stealthy, Divine, Intelligent, Cautious, Hoarder, Planar
    Roundhouse kick (b[2d12+6] damage 4 piercing) 22 HP 7 armor
    Close, Forceful, Reach, Ignores Armor, Near, Far
    Special Qualities: God eyes

    You don't describe chuck norris, chuck norris finds you Instinct: What it wants

    • Being unstopable
    • Roundhouse kick
    • Make magic his bitch
    • It's chuck norris
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  • Horde, Tiny, Divine, Amorphous
    (d8 damage) 8 HP 1 armor
    Hand

    Instinct:

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  • Horde, Tiny, Magical
    (d6-2 damage) 3 HP 4 armor
    Hand

    Instinct:

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  • Horde, Tiny, Magical
    (d6-2 damage) 3 HP 4 armor
    Hand

    Instinct:

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  • Glick Solitary, Small, Stealthy, Devious
    Claws (d6 damage) 12 HP 1 armor
    Close

    A purple halfling sized insect like creature that hails from the etherial plane, It has a flat body with a head 6 lefs, and a vagaina on the end,it mates with menfolk to proxreate Instinct: Procreate

    • Seduce menfolk and have sex with it
    • Master at tricking
    • A quaint seductress
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  • Starlight Elemental Group, Tiny, Magical, Planar
    Starlight Blast (d10 damage 1 piercing) 19 HP 5 armor
    Hand, Ignores Armor, Near, Far

    Starlight elementals are extremely rare, and only the most powerful can summon them. They are pure starlight from the plane of light and can control the stars and summon meteors. But when day comes, they dissipate into nothingness. Instinct: To shine

    • Unleash the stars
    • Summon meteors
    • Teleport to the plane of starlight
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vrock Group, Large, Magical, Organized
    Claws (d8+2 damage 2 piercing) 10 HP 3 armor
    Reach
    Special Qualities: Flight

    Vrocks are demon birds with long claws and wings. They’ll swoop down and pick up prey and then drop it from the sky. It can also unleash a toxin on its victims. Instinct: To infect

    • Grab and drop a victim
    • Unleash toxin
    • Attack from all directions
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  • Nalfeshnee Solitary, Large, Intelligent, Planar, Terrifying
    Bite (b[2d10+4] damage) 20 HP 4 armor
    Forceful
    Special Qualities: Flight, Rotting goat face

    Nalfeshnees are the garbage service for demons. Their stomachs can handle anything and the wings help them get to places normally inaccessible. If you fight one, make sure not to stab its stomach, or you’ll be covered in the garbage of demons. Instinct: To devour

    • Devour enemies
    • Unleash terrifying light
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Balor Solitary, Large, Magical, Intelligent, Cautious, Planar, Terrifying
    Fire Whip (b[2d10+4] damage 2 piercing) 25 HP 4 armor
    Forceful, Reach, Near
    Special Qualities: Flight, Rotting, Hellish face

    Balors are generals of the screaming hordes of demons. They are armed with a flaming whip and a sword of crackling electricity. Their faces are a horrendous rotting pig mixed with a goat, and they explode into flames when they die, taking their weapons along with them. Instinct: To rule

    • Command other demons
    • Burn those around it
    • Unleash the Abyss
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Verbeeg Warrior Horde, Organized
    Iron Rhomphaia (d6+2 damage) 3 HP 4 armor
    Close, Near

    A Verbeeg Warrior, hulking 8ft giants of flabby muscle and cruel tendencies. A servant of the Black Baron. Clad in mail or leather, armed with Rhomphaia or spears, these warriors fight as a pack. However their military honor only covers when victory is certain. Instinct: Fight for the Baron, or Flight to Fight another day.

    • Lure and Skewer!
    • To Arms! Drake Formation!
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