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  • Woodwose Solitary, Large, Intelligent, Hoarder
    Large club (d12+2 damage) 18 HP 1 armor
    Forceful, Near

    This large humanoid has vines and small twigs growing in its hair and beard. It is immensely strong and can strike from a few paces away because of its large size. You will find it in forested areas, but its lair is difficult to locate. Instinct: To acquire

    • Crushes foes
    • Eats captives
    • Always hungry
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Zombie plant Group, Stealthy, Organized
    Slave (d8 damage) 6 HP 1 armor
    Close, Reach, Far
    Special Qualities: Grow nutritious fruit

    The zombie plant is a semi-intelligent shrub that produces high-ly nutritious berries. Anyone who partakes of the berries has achance to become a slave of the zombie plant, existing only toserve and protect it. Its name comes not from its appearance,but from the mindless state of its servants.A zombie plant resembles a healthy berry bush, with thickfoliage. It bears fruit throughout the year; the berries are red(very much like full, ripe cherries) and grow in twos and threeslike cherries do. The plant also has a clean, healthy scent, whichis aided by its psionic power of attraction. Instinct: Slave

    • attraction
    • enslave whoever eats its berry
    • Slave protect the plant and its incredible fruit
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  • spinewyrm Solitary, Large, Stealthy, Magical, Cautious, Hoarder
    constriction (d10+2 damage 2 piercing) 20 HP 6 armor
    Near

    The spinewyrm is closely related to the silk wyrm and kills its victims by constriction. Like the silk wyrm, the spinewyrm has chitinous shell. The hard shell makes it very difficult to damage these creatures. Bony plates run from head to tail. In addition to this shell, rows of cruel spikes adorn the plates. These spines impale a victim caught by the vice-like grip of the spinewyrm's constriction. Though these serpents have no wings, they can fly because of a special organ unique to the wyrms of Athas. Instinct: Hunt

    • desert predator
    • chameleon power
    • ectoplasmic form
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  • Seeker Solitary, Large, Stealthy, Divine, Intelligent, Planar, Terrifying
    Shadow Flail (d12+4 damage) 26 HP 1 armor
    Forceful, Reach, Far
    Special Qualities: Shadow and Eyes

    Vulnerable to Divine Light Instinct: Claim it's taget into it's body and leave

    • Possess
    • Turns into mist to possess a target to conceal itself
    • It can leave this dimension at will
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  • Solitary, Large, Stealthy, Divine, Intelligent, Planar, Terrifying
    Shadow Flail (d12+4 damage) 26 HP 1 armor
    Forceful, Reach, Far
    Special Qualities: Shadow and Eyes

    Instinct:

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Glitter Bird Group, Tiny, Hoarder
      Peck (d8 damage 1 piercing) 5 HP 0 armor
      Hand

      A bird with a long sharp beak. It cuts metal and minerals with it to decorate itself, as the more a bird of this kind glitters, the more attractive it is for mating. They try to attack solo, but if more come, it could be that they prioritize to fight their own kind over who gets the glittering things. Besides their fierce attack with the beak, they are masterfully flying and are seldom without movement. Instinct: Trying to steal anything that glitters

      • Covering itself in things that glitter
      • Flying masterfully
      • Prioritize having high reputation in their kind
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Thuakii Solitary, Huge
      Fell Claw (d12+5 damage 2 piercing) 20 HP 3 armor
      Reach, Forceful

      Almost the size of a home, covered in shield like bone scales and looking like a Pangoline was forged by satan Instinct:

        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Beant Solitary, Small
        Claws (d6+2 damage) 8 HP 1 armor
        Close

        The Animal has big paws with bone claws that extend over the hands. Ideal for digging even through hard walls. The head is roundish with kind of little arms on each side of the mouth, helping it to eat the sticky plant nectar it loves. the lower body is thick and has four legs with spikes instead of feet. This lets it walk an vertical surfaces. These creatures mostly wander alone through their tunnels, but never to far away from their family, which often consists of 10 or more. They only attack if being harmed or if an adventurer is covered with sweet nectar, as it tries to eat it. Instinct: Eat sweet plant honey of the surrounding plants

        • Digs tunnels
        • Eats sweet liquids
        • Curious but confused if others use the tunnels
        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Geckobo Group, Tiny, Devious
        Bite (1 dmg) 1 HP 0 armor
        Hand

        A sort of Salamander looking creature, but it has a mouth that is more designed to drink than to eat. It is the size between a cat and a fat rat. The color ranges from a bright orange to a wooden brown. There are most often found in groups of 3-4. Instinct: Ever thirsty, so it tries to get water when it finds some

        • Sitting in the Sun, drinking water
        • If bitten twice, the victims feels thirsty
        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Bandersidhe Solitary, Magical, Stealthy
        Choke (d12 damage) 12 HP 4 armor
        Close, Near

        They are a long and forgotten feyling. Their origins are perhaps known only to those old fairy lords that walked a world before man. They, were old then. At first, They comfort, offering tea and sweet snacks on a silver tray. Then, They overwhelm. She, is the kindly face, the soother and the patter. She is empathetic and sweet as the offerings on the tray. But She, the Other, is the Traybearer. She, comes dourly behind, hooded and obscured. A face visible only as an afterthought. Instinct: To love to death Instinct: To love to death

        • Hold someone to death
        • It longs for your trust like Arsenic honey
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