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Orel, líder da casa neblina Group, Stealthy, Devious, Organized, Intelligent, Hoarder Punhal (d4 damage) 6 HP 0 armor Close, Reach, Near Instinct: Conspirar
- Comandar
- Subjugar a oposição
- Influente em Tyr
- Convocar escravos e mercenários
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Wererat Group, Stealthy, Organized, Intelligent, Hoarder Bite or knife (d8 damage 2 piercing) 6 HP 1 armor Close Special Qualities: Weak to silver Not all so-called 'lycanthropes' take upon the noble bearing of a wolf. Not all are so fortunate, some take upon a shape with a far more clandestine nature - a nature that seems to cling to them easily as they tend to find their lives easiest on the periphery of civilization and nature, dark woods or deep sewers, or decrepit ruins that no-one wonders to look into. I mean, people pay attention to wolves if they are in an area but rats? No, people would rather ignore them if the rats are willing to ignore them in turn - thus the wererats gather in the shadows in numbers unheard of... but why? Instinct: To thrive and grow on the periphery
- Strike from nowhere or vanish without a trace
- Transform to pass unnoticed as beast or man
- Beckon forth more rats or fellow wererats from the shadows
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Tortippo Group Bite (d8 damage) 5 HP 3 armor Close Special Qualities: Hard Shell A Tortippo is a mythical creature that is a slightly smaller hippo with a tortoise schell on its back. They live in a small group in rivers and not only eat fish but also plants that grow on the riverside. If not provoked, they are peaceful and with a bit of bribe (mostly food) allow strangers to sit on their back. But one should not anger them in any way. Their fierce bite and heavy weight are nothing but harmful. And given their hard shell, wounding them is also tough. Instinct:
- likes eating fish and plants
- coexisting with other beings
- protects their own kind
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ClotFly Horde, Tiny, Devious, Organized, Terrifying, Amorphous The pestilence it transmites (d6-2 damage) 10 HP 1 armor Hand Special Qualities: made of coagulated blood It is a desiase made of coagulated blood and inflicts a great pain with its sting Instinct: It inflicts a disease that make more ClotFlyes
- Sting (1d4)
- It spread the desease
- Cut the prey to make others
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Black Dragon Street Tough Horde, Divine, Magical, Organized, Intelligent Shortsword (b[2d6+6] damage) 9 HP 2 armor Close, Forceful Just some street thugs--beefed up by some kind of alchemical concoction, probably using dragon blood. Not to be trifled with, but then again, that's what they say about all sorts of scary monsters, right? Instinct: Commit petty crime
- Menace passersby
- Breathe a cloud of acid
- Two toughs are better than one
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Swarm of rats Solitary, Large Many biting mouths (d10 damage) 16 HP 0 armor Special Qualities: Strength in numbers, Distracting Instinct: To feed
- Engulf everything
- Fit through tight spaces
- Scatter
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House-sized Mouse Solitary, Huge, Stealthy Giant bite (d10+5 damage 1 piercing) 20 HP 1 armor Reach Who would have thought of mice the size of houses? Only a madman! Hopefully, it is just the dreams of the mad... hopefully. Instinct: To feed and breed
- Eat comically-sized food
- Disappear alarmingly
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College Wizard Enforcer Group, Magical, Organized, Intelligent Scorching Ray (b[2d8] damage) 6 HP 1 armor Close, Far Instinct: Destroy those who defy their college
- Take magical flight
- Magically disarm an enemy
- Open a portal to their college