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  • Gorgone Solitary, Large, Magical, Intelligent, Cautious, Planar, Amorphous
    Void beam (b[2d12+4] damage 3 piercing) 27 HP 7 armor
    Forceful, Ignores Armor, Far

    "Oh, you actually made it here. Well, don't go crazy, it's not like this is going to last long or anything. Incase you don't know me I am Gorgone and blablabla, stupid introductions, you won't be here after this so lets just go straight to the point. I am the source the infection in your world, the virus was actually just tiny bits of pure darkness that develop in a body and become a void leak, and since I started this your world has been under crisis, and I must say you put on quite a show" Gorgone confronting a some of the last non-infected. Instinct: To continue the spread of the virus

    • Command an army of void leaked
    • Blast a void beam at an entity
    • Hover in the air without force keeping him up
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  • Void leaked robot Horde, Planar, Terrifying, Amorphous
    Tackle (b[2d8+2] damage) 14 HP 4 armor
    Close, Forceful, Near
    Special Qualities: No actual solid body, Endlessly drip and leak its body out of the robot

    A robot a void leak has crept its way into, it is now in full control and follows any orders from gorgone. Oh, you don't know who he is? Oh, well neither do I, but all I know is he is the source of the virus- Instinct: To follow Goregons orders

    • Attack suddenly
    • Move between robotic bodies
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  • Infected robot Solitary, Construct
    Hand Cannon (d10+4 damage 1 piercing) 19 HP 6 armor
    Close, Forceful, Far
    Special Qualities: Metal

    A robot stopping mankind from going extinct now trying to kill the few scraps of it that are left. I guess over analyzing the damned virus really did do em' in huh? Instinct: destroy

    • slow rip apart something
    • Smash a wooden door in with 8 hard punches
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Infected human Group
    Clobber (d8 damage) 10 HP 0 armor
    Close
    Special Qualities: Undead

    A person once a normal being now stuck inside this body watching their life waste away while only having short spasms to control themself. Instinct: KILL, DESTROY

    • claw at somebody with great force
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  • Lurker Solitary, Small, Stealthy
    Bite with toothy maw (d8 damage) 12 HP 0 armor
    Close

    The child sized lurker consists of a several long gray tendrils that drift around it and one large mouth. It attracts prey by waving its tendrils and striking suddenly like a cat in a box to draw food to is mouth-body. it is only able to see by vibration and heat. Lurkers love to hide in confined spaces and draw in the limbs of the unwary. Instinct: eat the unwary

    • Chomp Chomp
    • trip and pull them into confined spaces
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  • Necromancer Solitary, Magical, Devious, Organized, Intelligent, Hoarder
    Control monstrosities (d6 damage) 16 HP 0 armor
    Close, Ignores Armor, Far

    A dread necromancer performing vile acts to living creatures Instinct: To transform the living

    • Blight the Living
    • Corrupt the living
    • Corruption of flesh
    • Summon undead
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  • Rasmukkan, the Beast-Blade Solitary, Large, Magical, Intelligent, Hoarder, Planar
    A steel sword tempered in blood (b[2d12]+3 damage 4 piercing) 16 HP 4 armor
    Close, Reach, Messy
    Special Qualities: Leonine Grace and Power

    The lionesque body of this demon, yet with its scales and cracked flesh - its white pupiless eyes and eternal smirk, it all moves with an eerie grace. Aeons of honing and training have lead for a singular determination to shatter the hopes and dreams of the mighiest warriors that it might fall upon, and adding insult to injury by adding their souls to its collection. None have ever managed to bind nor command Rasmukkan, for it is ancient, and its steel blade has tasted the flesh of many - the pommel stone ready for the soul of any it has decided that it has defeated. So powerful is its collection of defeated souls that some significant villains are said to be amongst its trophies. Rumour has it that Rasmukkan seeks one thing beyond preying upon those that think they are skilled at arms, or following its heart for love and lust (even a peerless swordsdemon still feels the need for companionship after all), it is said that it seeks an ancient artifact from when it was young. Possessing of many names, one of which is the Soul Crucible - tales tell of its impossible powers... let us hope that Rasmukkan never finds it, and simply gives into its baser urges... Instinct: To amass souls

    • Trap the soul of a victim in a gem
    • Use captured souls to fuel awe-inspiring soul magic
    • Unleash a terrifying display of infernal martial arts
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Rat King Horde, Stealthy, Devious, Intelligent, Hoarder, Amorphous
    Bites (w[2d4] damage) 6 HP 1 armor
    Close, Ignores Armor
    Special Qualities: Horde with single mind, Telepathy

    A swarm of rats that know all secrets. "Obey the Jarl, Fear the King" Instinct: Collecting Secrets

    • Leverage with Secrets
    • Disperse and Regroup later
    • Knowing dirty secrets
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Mist that Melts Flesh Horde, Tiny, Stealthy, Planar, Amorphous
    Millions of Tiny Bites (b[2d6] damage) 8 HP
    Hand, Ignores Armor
    Special Qualities: Swarm of Tiny Demons

    Each shadow is actually a swarm of tiny, dust-sized demons. No one is quite sure where they come from, or how to kill them, but it is known that children of every species on every Reign of existence know to fear the darkness. Instinct: To Devour

    • Devour a human-sized creature in minutes
    • Devour Flesh
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Poison Shell Crab Group, Large, Poisonous
    Poison Sting & Claws (d8 damage 1 piercing) 14 HP 2 armor
    Close
    Special Qualities: Hard shell

    The Anemone climbed the Crab's Shell, they joined together. The crab provides food, the sea anemone provides protection. Together, they protect themselves and the sea. Instinct: To Protect the Sea Kingdom

    • Crush Bones
    • Gush Water
    • Sting Paralyzing Poison
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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