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  • Noble fidesiano Group, Stealthy, Devious, Intelligent
    Puñalada (d4 damage 1 piercing) 6 HP 0 armor
    Close

    Estos son de los nobles que sobrevivieron a las llamas de Parivaiz y que estan furiosos por recuperar su reino. Confiados en los engaños y las simulaciones esperan poder traccionar a sus propios enemigos contra si mismos. Han conservado las artes mas sigilosas y ponzoñosas de la macabra corte de Fides para tratarse con el mundo. Instinct: Acaparar poder

    • Asesinar
    • Arroja bombas de humo
    • Engaña
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  • Redwing (The immortal Changeling) Solitary, Magical, Intelligent, Terrifying
    Rusty knives (b[2d10+4] damage) 16 HP 4 armor
    Close, Forceful
    Special Qualities: An ever changing and reforming face

    "Clink, clink, clink." The silence of the streets of Lindblum is broken by the uneven clattering and clinking of countless daggers and knives under the red cloak of Redwing. They have been haunting these streets for a century now, killing dozens of citizens in the dark alleyways of Downtown. They argue with themselves, new faces and voices forming and reforming, bickering and bantering about what they do tonight. Who they eat and what to do next. They spot someone in the dark, misty alleyway ahead, locking the backdoor to a bar for the night. The mouths on the creature smile. They saunter forward, and pull out two daggers. The barkeep turns around, too late to react, as the rusty knives reach his neck, and with a brutal strength, lop the man's head off. Blood gushing out the neck and up the walls of the alley. Redwing picks up the head, and swallows it in one gulp. Whats left in the morning is a body on the ground, and two dark, crimson wings arcing out from the ground and up the walls. Instinct: 1: Preserve itself 2: Eat

    • Chop, slice, and decapitate
    • Infect cut wounds with dirty knives
    • Stun with fear
    • Run away before it dies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mandragora Beast Solitary, Large, Hoarder
    5” fangs (d10 damage 1 piercing) 16 HP 1 armor
    Far
    Special Qualities: Sleep moan (twice as effective vs. Dwarves’j

    Just your average Cave Lizard here. Move along, nothing to see. Mind the sticky, crystalline web strands, though. And please, step over the cocooned Dwarf. Instinct: To catch and cocoon

    • Wail them to sleep
    • Spin a sticky, crystal web
    • Sniff out treasure
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mushroom Dragon Solitary, Huge, Divine, Devious, Construct, Amorphous
    (d8+3 damage) 29 HP 2 armor
    Reach, Near
    Special Qualities:

    Instinct:

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  • Cannibalistic Snail Swarm Horde, Tiny
    tiny mouths (d4-2 damage) 3 HP 0 armor
    Hand
    Special Qualities: cover a target in snails

    A snail swarm is a mindless carpet of cannibalistic snails. They'll stop eating each other long enough to eat any warm-blooded creature that wanders nearby. Instinct: to strip flesh to the bone

    • advance towards heat
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  • Corrupt Despoiler Solitary, Terrifying
    mace (d10 damage) 16 HP 3 armor
    Close, Far
    Special Qualities: Blue glowing eyes

    The Corrupt Despoiler looks like a man, but moves with the unnerving jerks of a creature that is not quite sure how to control these limbs. Then it lifts in the air and begins to flies directly at its prey. Blue light glows from the eye holes in the plate helmet as it waves its mace in the air while approaching. Instinct: To be left alone

    • smash
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  • scorpion Group, Tiny, Devious
    Stinger (d6-2 damage 1 piercing) 6 HP 2 armor
    Hand, Near

    Hiding between crates and fabrics, in the small places that most people won't look. Tiny scorpions defend their nest with their sharp stingers. Do not Instinct:

    • Sting
    • Inject poison
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  • Spinagon Horde, Small, Devious, Intelligent, Planar
    tail spine (d4 damage) 3 HP 2 armor
    Close
    Special Qualities: wings

    Smaller than most other devils, spinagons act as messengers and spies for greater devils and archdevils. They are the eyes and ears of the Nine Hells, and even fiends that despise a spined devil's weakness treat it with a modicum of respect. A spined devil's body and tail bristle with spines, and it can fling its tail spines as ranged weapons. The spines burst into flame on impact. When not delivering messages or gathering intelligence, spined devils serve in the infernal legions as flying artillery, making up for their relative weakness by mobbing together to overwhelm their foes. Though they crave promotion and power, spined devils are craven by nature, and they will quickly scatter if a fight goes against them Instinct: to gather information

    • fly out of reach
    • escape to give information to its superiors
    • blast foes with flaming tail spines
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Barbazu Horde, Organized, Hoarder, Planar
    glaive (d6 damage) 3 HP 0 armor
    Close, Reach

    Bearded devils serve archdevils as shock troops, fighting shoulder-to-shoulder and reveling in the glory of battle. They respond with violence to any slight, real or imagined, gorging themselves on violence as their infernal saw-toothed glaives carve a path through their foes. Instinct: to follow demon lords

    • attack with is bone glaive
    • form ranks with other demons
    • prevent its foes from healing
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  • Balgura Group, Large, Planar
    hulking fists (d8+2 damage) 10 HP 1 armor
    Forceful

    The barlgura represents the savagery and brutality of the Abyss. Barlguras gather in packs to take down tougher foes, keep gruesome trophies from their victories, and decorate their territory with such objects. A barlgura looks like a hulking orangutan with a gruesome, drooping visage and tusks jutting from its jaw. Standing just under 8 feet tall, it has broad shoulders and weighs 650 pounds. It moves apishly along the ground, but it climbs with great speed and agility Instinct: to tear things apart

    • throw something a great distance
    • briefly obscure itself from mortal eyes
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