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  • L'Ombra Guardiana Group, Large, Magical, Intelligent, Cautious, Planar, Terrifying
    Catene Spirituali Puntute (d8 damage 1 piercing) 10 HP 5 armor
    Near, Far
    Special Qualities: Spaventare i Viventi. Svantaggio.

    L'Ombra Guardiana è stata schiavizzata da Asheen per proteggere la fonte dell'Incantesimo che controlla l'intera Ambervale. Grazie alla Chiave, lei è riuscita a darle ordini che è costretta a seguire. Essendo un essere totalmente di Sorgente, la magia la influenza ma meno di quanto ci si possa aspettare. Combatte con due catene magiche appuntite e puntute, che fa roteare per tenere lontani i nemici. È in grado anche di dividersi in altre due entità forti e intelligenti quanto lei. Instinct: Controllare la Città

    • Proteggere l'Incantesimo
    • Duplicare sé stesso
    • Intrappolare nell'Oscurità
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  • Cephelephant Small groups, Large, Intelligent, Organised
    Tusks (2d8 damage 2 piercing) 16 HP 1 armor
    Reach

    A hybrid of the common elephant and large octopus, the Cephelephant is an omnivore that hunts and isolates prey for their herd. With the head and tentacles of an octopus and the tusks and body of an elephant, the Cephelephant is awkward but deadly on both land and in water. Instinct: To provide for the herd.

    • Squirt ink to blind.
    • Grapple and squeeze.
    • Gore with tusks.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Archpresident Trent Solitary, Stealthy, Magical, Intelligent, Planar
    Greatsword (d10+4 damage) 16 HP 3 armor
    Close, Forceful

    Trent is the Archpresident of the Adventuring Brotherhood of Pi. Instinct: Subjugate others to his will.

    • Name his prey. (Add 1d4 damage to his chosen target.)
    • Make an uneven deal.
    • Cast a Domination Palidin spell.
    • Reveal knowledge from another world.
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  • rakshasa Solitary, Stealthy, Divine, Magical, Devious, Planar
    claws and blades d10+2 damage) 18 HP 1 armor
    Close

    cat man stealthy stab magic assassin Instinct: infiltrate, enjoy, mastermind

    • devil
    • master of infiltration and deception
    • charming, mind reading, invisibility, illusion, fly, plane shift
    • you never know if ones by you
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cado Bakunawas Aspect Solitary, Divine, Organized, Intelligent, Terrifying
    Bakunawas Tooth (d10+6 damage 1 piercing) 22 HP 2 armor
    Close, Forceful, Reach, Near
    Special Qualities: Chameleon Skin, Combined Body

    Instinct: to dominate others

    • Lead the masses
    • Force the weak to support you
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  • Blessed of Bakunawa Group, Divine, Organized, Intelligent, Cautious
    Sunlight Blade (d8+2 damage) 8 HP 2 armor
    Close, Forceful

    Bakunawa gives a portion of her power to those who worship her name. This light changes those it touches making them more in her own image. This creates a sense of devotion as these gifts give them power to protect that which they desire. To go against Bakunawa is to lose this power. Instinct: to summon Bakunawa

    • Capture Power for Bakunawa
    • Call on the Serpent Guard
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chiron The Mad Wizard Group, Magical, Organized, Intelligent, Hoarder
    Arcane Missile (d10 damage) 12 HP 0 armor
    Close, Ignores Armor, Far

    Chiron the Mad Wizard has set himself apart from the world. Not to protect them from his studies into the arcane but rather to limit their impact on the avenues of research he maintains. Spending too much time by himself and imbibing in his own alchemical creations has sent him down the dark paths of madness. He has great knowledge but providing him with payment is a dangerous and uncertain process. Instinct: Summon Forth Arcana

    • Create an Arcane effect without care of others.
    • Study and defuse a magical effect
    • Summon creations
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Seltas Solitary, Large
    Claws (b[2d6+2] damage 4 piercing) 20 HP 3 armor
    Special Qualities: Wings

    Seltas is a large, mantis-like insectoid with a brightly-colored, highly resistant exoskeleton, which is covered in spines and knobs. He has six legs, the foremost pair are armored and weaponized for combat, and a pair of collapsible wings. His head is hidden beneath a large, armored canopy that extends far beyond the rest of his upper body. He has a pair of compound eyes and powerful slicing mandibles. Seltas is the male counterpart to the Seltas Queen. Instinct: To prey on adventurers and small monsters

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Seltas Queen Group, Large
      Claws (b[2d10+2] damage 2 piercing) 22 HP 5 armor
      Forceful
      Special Qualities: Flight through bond with Seltas

      The Seltas Queen is a very large, beetle-like Neopteron with an armor-like exoskeleton covering its body. She is primarily a lustrous green color, but also features beige stripes and orange spines. She has six limbs, four of which make contact with the ground, the other two being used for digging and grasping prey. In addition, she has a long, segmented tail with a large pincer-like structure at the end. Seltas Queen is the female counterpart to Seltas, although she is physically very different. Leading a mainly solitary lifestyle, Seltas Queen will only seek out the company of a Seltas if needed. Whether it be for food, mating, transportation, or added protection a Seltas Queen won't hesitate in releasing her specialized pheromones to bend a male to her will. Amazingly if in battle and in dire need of sustenance a Seltas Queen will not hesitate in violently killing and then eating her male counterpart to survive. Instinct: To control of male Seltas counterpart

      • Will kill mate in order to survive
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Great Jagras Solitary, Large
      Claws (b[2d8+2] damage) 20 HP 2 armor
      Forceful, Near, Far
      Special Qualities: Aquatic

      Great Jagras greatly resembles an Iguana. It has yellow scales with orange accents and a bluish underside. It also has a distinct mane of hairs that resemble dreadlocks. The monster has incredible stomach capacity and often swallows prey whole, greatly distending its belly. They are typically passive toward adventurers until attacked. Instinct: To feed

      • Can swallow humanoid targets
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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