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L'Ombra Guardiana Group, Large, Magical, Intelligent, Cautious, Planar, Terrifying Catene Spirituali Puntute (d8 damage 1 piercing) 10 HP 5 armor Near, Far Special Qualities: Spaventare i Viventi. Svantaggio. L'Ombra Guardiana è stata schiavizzata da Asheen per proteggere la fonte dell'Incantesimo che controlla l'intera Ambervale. Grazie alla Chiave, lei è riuscita a darle ordini che è costretta a seguire. Essendo un essere totalmente di Sorgente, la magia la influenza ma meno di quanto ci si possa aspettare. Combatte con due catene magiche appuntite e puntute, che fa roteare per tenere lontani i nemici. È in grado anche di dividersi in altre due entità forti e intelligenti quanto lei. Instinct: Controllare la Città
- Proteggere l'Incantesimo
- Duplicare sé stesso
- Intrappolare nell'Oscurità
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Cephelephant Small groups, Large, Intelligent, Organised Tusks (2d8 damage 2 piercing) 16 HP 1 armor Reach A hybrid of the common elephant and large octopus, the Cephelephant is an omnivore that hunts and isolates prey for their herd. With the head and tentacles of an octopus and the tusks and body of an elephant, the Cephelephant is awkward but deadly on both land and in water. Instinct: To provide for the herd.
- Squirt ink to blind.
- Grapple and squeeze.
- Gore with tusks.
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Archpresident Trent Solitary, Stealthy, Magical, Intelligent, Planar Greatsword (d10+4 damage) 16 HP 3 armor Close, Forceful Trent is the Archpresident of the Adventuring Brotherhood of Pi. Instinct: Subjugate others to his will.
- Name his prey. (Add 1d4 damage to his chosen target.)
- Make an uneven deal.
- Cast a Domination Palidin spell.
- Reveal knowledge from another world.
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rakshasa Solitary, Stealthy, Divine, Magical, Devious, Planar claws and blades d10+2 damage) 18 HP 1 armor Close cat man stealthy stab magic assassin Instinct: infiltrate, enjoy, mastermind
- devil
- master of infiltration and deception
- charming, mind reading, invisibility, illusion, fly, plane shift
- you never know if ones by you
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Cado Bakunawas Aspect Solitary, Divine, Organized, Intelligent, Terrifying Bakunawas Tooth (d10+6 damage 1 piercing) 22 HP 2 armor Close, Forceful, Reach, Near Special Qualities: Chameleon Skin, Combined Body Instinct: to dominate others
- Lead the masses
- Force the weak to support you
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Blessed of Bakunawa Group, Divine, Organized, Intelligent, Cautious Sunlight Blade (d8+2 damage) 8 HP 2 armor Close, Forceful Bakunawa gives a portion of her power to those who worship her name. This light changes those it touches making them more in her own image. This creates a sense of devotion as these gifts give them power to protect that which they desire. To go against Bakunawa is to lose this power. Instinct: to summon Bakunawa
- Capture Power for Bakunawa
- Call on the Serpent Guard
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Chiron The Mad Wizard Group, Magical, Organized, Intelligent, Hoarder Arcane Missile (d10 damage) 12 HP 0 armor Close, Ignores Armor, Far Chiron the Mad Wizard has set himself apart from the world. Not to protect them from his studies into the arcane but rather to limit their impact on the avenues of research he maintains. Spending too much time by himself and imbibing in his own alchemical creations has sent him down the dark paths of madness. He has great knowledge but providing him with payment is a dangerous and uncertain process. Instinct: Summon Forth Arcana
- Create an Arcane effect without care of others.
- Study and defuse a magical effect
- Summon creations
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Seltas Solitary, Large Claws (b[2d6+2] damage 4 piercing) 20 HP 3 armor Special Qualities: Wings Seltas is a large, mantis-like insectoid with a brightly-colored, highly resistant exoskeleton, which is covered in spines and knobs. He has six legs, the foremost pair are armored and weaponized for combat, and a pair of collapsible wings. His head is hidden beneath a large, armored canopy that extends far beyond the rest of his upper body. He has a pair of compound eyes and powerful slicing mandibles. Seltas is the male counterpart to the Seltas Queen. Instinct: To prey on adventurers and small monsters
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Seltas Queen Group, Large Claws (b[2d10+2] damage 2 piercing) 22 HP 5 armor Forceful Special Qualities: Flight through bond with Seltas The Seltas Queen is a very large, beetle-like Neopteron with an armor-like exoskeleton covering its body. She is primarily a lustrous green color, but also features beige stripes and orange spines. She has six limbs, four of which make contact with the ground, the other two being used for digging and grasping prey. In addition, she has a long, segmented tail with a large pincer-like structure at the end. Seltas Queen is the female counterpart to Seltas, although she is physically very different. Leading a mainly solitary lifestyle, Seltas Queen will only seek out the company of a Seltas if needed. Whether it be for food, mating, transportation, or added protection a Seltas Queen won't hesitate in releasing her specialized pheromones to bend a male to her will. Amazingly if in battle and in dire need of sustenance a Seltas Queen will not hesitate in violently killing and then eating her male counterpart to survive. Instinct: To control of male Seltas counterpart
- Will kill mate in order to survive
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Great Jagras Solitary, Large Claws (b[2d8+2] damage) 20 HP 2 armor Forceful, Near, Far Special Qualities: Aquatic Great Jagras greatly resembles an Iguana. It has yellow scales with orange accents and a bluish underside. It also has a distinct mane of hairs that resemble dreadlocks. The monster has incredible stomach capacity and often swallows prey whole, greatly distending its belly. They are typically passive toward adventurers until attacked. Instinct: To feed
- Can swallow humanoid targets