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Aspis Drone Group, Organized, Cautious, Hoarder Multiple small weapons (d8 damage 1 piercing) 6 HP 4 armor Close, Near Special Qualities: Immune to electrical and cold, 1/2 damage from fire-based attacks Considered unfathomable by humans, aspis are seldom encountered in populated lands unless raiding for food. They commonly live in small groups, tending to their own business and only occasionally dealing with outsiders. Few people can report of ever meeting one of these creatures, and the existence of larva and cows is only a subject of rumor. These do exist, however, as they are necessary for the survival of the race. Drones are 6’ long and appear to be giant weevils. They have an extremely long proboscis and multi- faceted eyes. Their diet consists of vegetable matter and meat. Blood is a preferred drink amongst them. Aspis drone are the adult males of the nest and perform all functions dealing with the outside world. These creatures lack individual identity even to the point of not having personal names. Fierce warriors, they are capable of using all weapons but bows, and can fashion items they need with skill. Although they prefer to travel on all six legs, in combat they will stand on their hind legs, using the other four to wield two weapons and two shields. They are fanatically loyal to a single cow and will defend her to the death. They are immune to electrical and cold attacks and will only take 1/2 damage from fire-based attacks Aspis drones speak their own language and 5% will be able to speak common. They do not have a written language per se, but may communicate in a similar manner by using subtle scents and perfumes Instinct: Elminate intruders
- Serve the Hive
- Alert the Hive
- Feed the Apsis Hive Cow
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Bone-Mole Group, Small Claws, boneshard-breath (d8+2 damage) 6 HP 1 armor Close, Near Special Qualities: Can burrow into the ground. Widerhaken. The bone-mole digs through the ground, drawn to carcasses for dinner. If threatened, it spews its last meal against the opponent in shape of a hail of sharp bone-shards. Instinct: to consume
- Dig through the ground, consume bones.
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Riesenkröte Solitary, Large, Terrifying (d10 damage) 16 HP 1 armor Special Qualities: Mit der Zunge fangen, Verschlingen Wenn du versuchst dich aus dem Magen der Kröte zu befreien, würfle+KO Bei einer 10+ wähle 2 Bei einer 7-9 wähle 1 *Du kommst raus *Nichts von deinen Sachen wird zerstört *Füge der Kröte Schaden zu Instinct:
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Crawlers helpers Horde, Small, Planar bite (d4 damage) 3 HP 0 armor Close Special Qualities: A helpfull special quality in the current evironment (e.g. winged) This small demon can be summoned by Crawler, the demon centipede to defend itself and attack enemies at range. Thus these little buggers mostly have wings, but also have many other forms, as Crawler sees fit to quickly cover the distance to its attackers. They even may decide to relocate their summoning portal in are occasions. They are mostly of a vage human-like appearance, but often with deformed limbs and slimy, melting skin. Their faces have eyes and a moth and even maybe a nose, but not in spots where they are expected to be and "eyes" does not necessarily mean two of them. Some may also have an insect-like appreance. Instinct: Defend Crawler
- Attack the enemies of Crawler
- Relocate its summoning portal within viewing distance of Crawler
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Tiny Solitary, Large, Intelligent, Cautious claws, tree, bite (b[2d10+2] damage) 16 HP 2 armor Forceful, Near My inspiration, if tiny was a bad monster. Built from the land, the monster wants to destroy and scare anyone who encroaches their territory or their line of sight. 1) Boulder hurl (stuns) 2) Toss (throw someone on another) 3) Uproot tree Instinct: to destroy, to scare people from the land
- Smashes with tree, Bite, Claw
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Butcher Solitary Old, big machete (d10+2 damage 1 piercing) 12 HP 0 armor Close, Forceful The Death-Priest gave this simple-minded man a home. Not long after the Priest condemned the poor creature to work for him in the depths of the crypts. Ever since the man picks up the corpses, thrown down to him, hangs them on hooks and cuts their heads of to bleed out. The Priest needs the blood. Instinct: to do his work
- Slaughter and hang up corpses to bleed them out.
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The Lamb Solitary, Divine, Intelligent, Planar sword (d10+2 damage) 18 HP 1 armor Close The seemingly benign rituals of the blood cultists may seem unnecessarily destructive, but The Diviners seek another purpose from this chaos. Beneath the crimson depths, the Leviathans endlessly birth, seeking a perfect martyr to initiate the Scarlet King's reign. A martyr without flaw, free from sin. The martyer known as "The Lamb". Instinct: to be a martyr
- Escort adventurers
- Channel The Blood